feat(refboard): grid layout for multi-file drop instead of horizontal row

When dropping multiple images, arranges them in a square-ish grid
(cols = ceil(sqrt(count))) with 20px gaps, tracking per-column widths
and per-row heights for proper alignment.
This commit is contained in:
Hiren Kangad
2026-03-10 04:20:50 +05:30
parent cebe4a3eb9
commit 380207a4c0
+34 -9
View File
@@ -29,7 +29,7 @@ function removePlaceholder(viewport: Viewport, g: Graphics) {
/* Handle upload response (image or video) */ /* Handle upload response (image or video) */
/* ------------------------------------------------------------------ */ /* ------------------------------------------------------------------ */
/** Returns the placed width so callers can offset subsequent items. */ /** Returns the placed dimensions so callers can offset subsequent items. */
function handleUploadResult( function handleUploadResult(
res: any, res: any,
viewport: Viewport, viewport: Viewport,
@@ -37,7 +37,7 @@ function handleUploadResult(
x: number, x: number,
y: number, y: number,
onChange: OnChange, onChange: OnChange,
): number { ): { w: number; h: number } {
const imgData = res.data.image || res.data; const imgData = res.data.image || res.data;
const mediaType: string = imgData.media_type || 'image'; const mediaType: string = imgData.media_type || 'image';
const assetKey: string | undefined = imgData.asset_key; const assetKey: string | undefined = imgData.asset_key;
@@ -65,7 +65,7 @@ function handleUploadResult(
} }
onChange(); onChange();
return finalW; return { w: finalW, h: finalH };
} }
/* ------------------------------------------------------------------ */ /* ------------------------------------------------------------------ */
@@ -122,24 +122,49 @@ export function setupDragDrop(
const rect = container.getBoundingClientRect(); const rect = container.getBoundingClientRect();
const world = viewport.toWorld(e.clientX - rect.left, e.clientY - rect.top); const world = viewport.toWorld(e.clientX - rect.left, e.clientY - rect.top);
const GAP = 20; // px gap between dropped images const GAP = 20;
let cursorX = world.x; // running x position for side-by-side placement
// Count valid media files to determine grid columns
let mediaCount = 0;
for (let i = 0; i < files.length; i++) {
if (files[i].type.startsWith('image/') || files[i].type.startsWith('video/')) mediaCount++;
}
const cols = Math.ceil(Math.sqrt(mediaCount)); // square-ish grid
let col = 0;
let row = 0;
let rowMaxH = 0;
let cursorY = world.y;
const colWidths: number[] = new Array(cols).fill(0); // track widest per column
for (let i = 0; i < files.length; i++) { for (let i = 0; i < files.length; i++) {
const file = files[i]; const file = files[i];
if (!file.type.startsWith('image/') && !file.type.startsWith('video/')) continue; if (!file.type.startsWith('image/') && !file.type.startsWith('video/')) continue;
const placeholder = createPlaceholder(viewport, cursorX, world.y); // Compute x from column widths so far
let cursorX = world.x;
for (let c = 0; c < col; c++) cursorX += (colWidths[c] || 220) + GAP;
const placeholder = createPlaceholder(viewport, cursorX, cursorY);
try { try {
const res = await uploadImage(boardId, file); const res = await uploadImage(boardId, file);
removePlaceholder(viewport, placeholder); removePlaceholder(viewport, placeholder);
const placedWidth = handleUploadResult(res, viewport, sceneManager, cursorX, world.y, onChange); const { w: placedW, h: placedH } = handleUploadResult(res, viewport, sceneManager, cursorX, cursorY, onChange);
cursorX += placedWidth + GAP; if (placedW > (colWidths[col] || 0)) colWidths[col] = placedW;
if (placedH > rowMaxH) rowMaxH = placedH;
} catch (err) { } catch (err) {
console.error('Image upload failed:', err); console.error('Image upload failed:', err);
removePlaceholder(viewport, placeholder); removePlaceholder(viewport, placeholder);
cursorX += 220; // fallback offset if upload fails if (220 > (colWidths[col] || 0)) colWidths[col] = 220;
if (150 > rowMaxH) rowMaxH = 150;
}
col++;
if (col >= cols) {
col = 0;
row++;
cursorY += rowMaxH + GAP;
rowMaxH = 0;
} }
} }
} }