feat(refboard): video budget system, lazy lifecycle, incremental sync fixes
Video memory: - Lazy <video> creation: constructor makes placeholder only, initVideo() creates element with preload='metadata' when near viewport - Tiered budgets: 1 playing / 6 initialized / 4 poster textures max - Aggressive teardown: offscreen videos lose <video> element, poster, and all textures — zero memory for offscreen videos - Poster textures dropped while playing (don't keep both resident) - Dimension caching in scene data (nativeW/nativeH) avoids re-init Server: - HTTP Range support (206 Partial Content) for video seeking - Proper end clamping and invalid range rejection (416) Sync: - Remove redundant broadcastSceneDebounced() from broadcastTransform() - Remove duplicate broadcastElements() from drag-end handler VideoControls: - Event-driven (timeupdate/play/pause/seeked) instead of rAF polling - Tracks actual HTMLVideoElement reference, rebinds on init/teardown - Seek uses ref-based commit on pointerUp, not conditional onChange
This commit is contained in:
@@ -19,6 +19,7 @@ import { Viewport } from 'pixi-viewport';
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import { SceneManager, getItemWorldBounds, type SceneItem } from './SceneManager';
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import { TextureManager } from './TextureManager';
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import { ImageSprite } from './sprites/ImageSprite';
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import { VideoSprite } from './sprites/VideoSprite';
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import { SpringManager } from './spring';
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import { convertFabricToV2 } from './scene-format';
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import type { SceneData } from './scene-format';
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@@ -166,11 +167,13 @@ const PixiCanvas = forwardRef<PixiCanvasHandle, PixiCanvasProps>(
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});
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// -- Visibility culling ticker (runs every 200ms, not every frame) --
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// Images: load textures when near viewport, unload when far away.
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// Uses preload margin and hysteresis. Caps concurrent loaded textures
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// to prevent GPU OOM when zoomed out (all items visible at once).
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// Manages GPU/memory budgets for both images and videos.
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// Distance-based priority: nearest to viewport center get resources first.
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const MAX_LOADED_TEXTURES = 60; // max image textures in GPU
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const MAX_INITIALIZED_VIDEOS = 6; // max <video> elements (tier 1+)
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const MAX_POSTER_VIDEOS = 4; // max poster textures in GPU (tier 2)
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const MAX_LOADED_TEXTURES = 60; // GPU budget — only this many images loaded at once
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let lastCullCheck = 0;
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app.ticker.add((ticker) => {
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lastCullCheck += ticker.deltaMS;
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@@ -179,61 +182,96 @@ const PixiCanvas = forwardRef<PixiCanvasHandle, PixiCanvasProps>(
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const bounds = viewport.getVisibleBounds();
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const loadMargin = Math.max(bounds.width, bounds.height);
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const unloadMargin = loadMargin * 2;
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const vcx = bounds.x + bounds.width / 2;
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const vcy = bounds.y + bounds.height / 2;
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// Collect image items with distance from viewport center
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const imageItems: { item: SceneItem; sprite: ImageSprite; dist: number; near: boolean }[] = [];
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const videoItems: { item: SceneItem; sprite: VideoSprite; dist: number; near: boolean }[] = [];
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for (const item of scene.getAllItems()) {
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const { x: ix, y: iy, w: iw, h: ih } = getItemWorldBounds(item);
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const cx = ix + iw / 2;
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const cy = iy + ih / 2;
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const dist = (cx - vcx) ** 2 + (cy - vcy) ** 2;
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const near =
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ix + iw > bounds.x - loadMargin &&
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ix < bounds.x + bounds.width + loadMargin &&
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iy + ih > bounds.y - loadMargin &&
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iy < bounds.y + bounds.height + loadMargin;
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if (item.type === 'image' && item.displayObject instanceof ImageSprite) {
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const near =
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ix + iw > bounds.x - loadMargin &&
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ix < bounds.x + bounds.width + loadMargin &&
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iy + ih > bounds.y - loadMargin &&
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iy < bounds.y + bounds.height + loadMargin;
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const cx = ix + iw / 2;
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const cy = iy + ih / 2;
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const dist = (cx - vcx) ** 2 + (cy - vcy) ** 2;
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imageItems.push({ item, sprite: item.displayObject, dist, near });
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}
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if (item.type === 'video' && 'onVisibilityChange' in item.displayObject) {
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const inView =
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ix + iw > bounds.x - loadMargin &&
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ix < bounds.x + bounds.width + loadMargin &&
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iy + ih > bounds.y - loadMargin &&
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iy < bounds.y + bounds.height + loadMargin;
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(item.displayObject as any).onVisibilityChange(inView);
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} else if (item.type === 'video' && item.displayObject instanceof VideoSprite) {
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videoItems.push({ item, sprite: item.displayObject, dist, near });
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}
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}
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// Sort by distance — closest to viewport center first
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// ---- Image budget management ----
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imageItems.sort((a, b) => a.dist - b.dist);
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// Determine which should be loaded: nearest items up to budget
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const nearItems = imageItems.filter(i => i.near);
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const shouldBeLoaded = new Set(
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nearItems.slice(0, MAX_LOADED_TEXTURES).map(i => i.item.id)
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const nearImages = imageItems.filter(i => i.near);
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const shouldLoadImage = new Set(
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nearImages.slice(0, MAX_LOADED_TEXTURES).map(i => i.item.id)
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);
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// Load nearest unloaded items (cap at 5 per tick to avoid spike)
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let loadsThisTick = 0;
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let imgLoadsThisTick = 0;
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for (const { item, sprite } of imageItems) {
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if (shouldBeLoaded.has(item.id) && !sprite.loaded && loadsThisTick < 5) {
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if (shouldLoadImage.has(item.id) && !sprite.loaded && imgLoadsThisTick < 5) {
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sprite.loadTexture();
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loadsThisTick++;
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imgLoadsThisTick++;
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}
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}
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for (const { item, sprite, near } of imageItems) {
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if (!sprite.loaded) continue;
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if (!near || !shouldLoadImage.has(item.id)) {
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sprite.unloadTexture();
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}
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}
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// Unload items that are either far away or over budget
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for (const { item, sprite, near } of imageItems) {
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if (!sprite.loaded) continue;
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if (!near || !shouldBeLoaded.has(item.id)) {
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sprite.unloadTexture();
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// ---- Video budget management ----
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videoItems.sort((a, b) => a.dist - b.dist);
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// Determine budget sets (sorted by distance, nearest first)
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const nearVideos = videoItems.filter(i => i.near);
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const shouldInit = new Set(
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nearVideos.slice(0, MAX_INITIALIZED_VIDEOS).map(i => i.item.id)
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);
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const shouldPoster = new Set(
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nearVideos.slice(0, MAX_POSTER_VIDEOS).map(i => i.item.id)
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);
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// Initialize nearest videos within budget
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let vidInitsThisTick = 0;
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for (const { item, sprite } of videoItems) {
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if (shouldInit.has(item.id) && !sprite.isInitialized && vidInitsThisTick < 2) {
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sprite.initVideo();
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vidInitsThisTick++;
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}
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}
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// Capture posters for nearest subset (only if already initialized)
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for (const { item, sprite } of videoItems) {
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if (shouldPoster.has(item.id) && sprite.isInitialized && !sprite.hasPoster) {
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sprite.capturePoster();
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}
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}
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// Tear down videos outside budgets (farthest first = reverse iteration)
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for (let i = videoItems.length - 1; i >= 0; i--) {
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const { item, sprite, near } = videoItems[i];
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// Pause offscreen playing videos
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if (!near && sprite.isPlaying) {
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sprite.onVisibilityChange(false);
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}
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// Destroy poster if outside poster budget
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if (!shouldPoster.has(item.id) && sprite.hasPoster && !sprite.isPlaying) {
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sprite.destroyPoster();
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}
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// Tear down video element if outside init budget
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if (!shouldInit.has(item.id) && sprite.isInitialized && !sprite.isPlaying) {
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sprite.teardownVideo();
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}
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}
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});
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@@ -268,7 +268,15 @@ export class SceneManager {
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case 'video': {
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const vidData = data as VideoObject;
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const videoUrl = this.textures.urlForAsset(vidData.asset);
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const videoSprite = new VideoSprite(vidData.asset, vidData.w, vidData.h, videoUrl);
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// Use cached native dimensions if available (avoids re-init just to discover size)
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const vw = vidData.nativeW || vidData.w;
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const vh = vidData.nativeH || vidData.h;
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const videoSprite = new VideoSprite(vidData.asset, vw, vh, videoUrl);
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// Apply cached native dims to scene data so display matches
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if (vidData.nativeW && vidData.nativeH) {
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data.w = vw;
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data.h = vh;
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}
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// Auto-correct dimensions when video metadata loads
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// NOTE: callback must update item.data (the stored copy), not the original `data` param.
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// We wire this after the item is created below (see post-creation video wiring).
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@@ -330,6 +338,9 @@ export class SceneManager {
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displayObject.onDimensionsKnown = (realW, realH) => {
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item.data.w = realW;
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item.data.h = realH;
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// Cache native dimensions so future scene loads skip re-init for size
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(item.data as VideoObject).nativeW = realW;
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(item.data as VideoObject).nativeH = realH;
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this._onChange?.();
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this._onItemDimensionsChanged?.(item.id);
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};
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@@ -32,6 +32,9 @@ export interface VideoObject extends SceneObject {
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asset: string;
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muted: boolean;
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loop: boolean;
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/** Native video dimensions, cached after first metadata load. */
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nativeW?: number;
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nativeH?: number;
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}
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export interface TextObject extends SceneObject {
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@@ -1,23 +1,23 @@
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import { Container, Sprite, Texture, Graphics } from 'pixi.js';
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/**
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* VideoSprite — Container holding shadow + video sprite + play overlay.
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* VideoSprite — Container with budget-aware lazy video lifecycle.
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*
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* Matches ImageSprite pattern: extends Container (not Sprite) so shadow
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* and overlay children don't affect bounds for transform box.
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* Does NOT auto-play. User clicks to play/pause.
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* Auto-corrects dimensions from video metadata if initial w/h were fallbacks.
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* Memory tiers (managed by external culling system):
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* Tier 0 — placeholder only (offscreen, default state)
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* Tier 1 — initialized <video> with preload='metadata' (near viewport)
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* Tier 2 — poster texture captured (nearest subset / selected)
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* Tier 3 — actively playing with live video texture (user-initiated)
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*
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* Key design:
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* - preload='auto' so the browser fetches enough data for the first frame
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* - On 'loadeddata' we briefly play+pause to force the first frame to decode,
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* then capture it as a static canvas texture (poster). This avoids the
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* "black box" problem where PixiJS video textures only render while playing.
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* - When the user hits play, we swap to the live video texture.
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* - On pause, we keep the live texture (shows last frame).
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* The culling system in PixiCanvas manages budgets:
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* - MAX_INITIALIZED_VIDEOS (tier 1+)
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* - MAX_POSTER_VIDEOS (tier 2+)
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* - MAX_PLAYING_VIDEOS (tier 3)
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*
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* Constructor creates only shadow + placeholder + overlay. No <video> element.
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*/
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const MAX_CONCURRENT_VIDEOS = 3;
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const MAX_PLAYING_VIDEOS = 1;
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const activeVideos: Set<VideoSprite> = new Set();
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const SHADOW_REST = { offsetX: 3, offsetY: 3, alpha: 0.2 };
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@@ -25,27 +25,34 @@ const SHADOW_LIFT = { offsetX: 6, offsetY: 8, alpha: 0.3 };
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export class VideoSprite extends Container {
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readonly assetKey: string;
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private videoEl: HTMLVideoElement;
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readonly videoUrl: string;
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private videoEl: HTMLVideoElement | null = null;
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private videoTexture: Texture | null = null;
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private posterTexture: Texture | null = null;
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private _sprite: Sprite;
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private _sprite: Sprite | null = null;
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private _shadow: Graphics;
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private _overlay: Graphics;
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private _placeholder: Graphics | null = null;
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private _naturalWidth: number;
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private _naturalHeight: number;
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private _isPlaying = false;
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private _videoReady = false;
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private _videoInitialized = false;
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private _hasPoster = false;
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muted = true;
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loop = true;
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/** Called when video metadata reveals the real dimensions. */
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onDimensionsKnown: ((w: number, h: number) => void) | null = null;
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/** Called when playback state changes (for external controls). */
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onStateChange: (() => void) | null = null;
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constructor(assetKey: string, w: number, h: number, videoUrl: string) {
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super();
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this.assetKey = assetKey;
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this.videoUrl = videoUrl;
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this._naturalWidth = w;
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this._naturalHeight = h;
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@@ -54,13 +61,7 @@ export class VideoSprite extends Container {
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this._drawShadow(SHADOW_REST);
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this.addChild(this._shadow);
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// Main sprite (starts empty)
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this._sprite = new Sprite(Texture.EMPTY);
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this._sprite.width = w;
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this._sprite.height = h;
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this.addChild(this._sprite);
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// Dark placeholder with film icon
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// Dark placeholder
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this._placeholder = new Graphics();
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this._placeholder.rect(0, 0, w, h).fill(0x2a2a2a);
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this.addChild(this._placeholder);
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@@ -69,128 +70,173 @@ export class VideoSprite extends Container {
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this._overlay = new Graphics();
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this._drawPlayIcon();
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this.addChild(this._overlay);
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// Video element
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this.videoEl = document.createElement('video');
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this.videoEl.crossOrigin = 'anonymous';
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this.videoEl.muted = true;
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this.videoEl.loop = true;
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this.videoEl.playsInline = true;
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this.videoEl.preload = 'auto'; // load enough for first frame
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// Auto-correct dimensions from video metadata
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this.videoEl.addEventListener('loadedmetadata', () => {
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const vw = this.videoEl.videoWidth;
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const vh = this.videoEl.videoHeight;
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if (vw > 0 && vh > 0) {
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// Cap to 600px max dimension, preserving aspect ratio
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const maxDim = 600;
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let fw = vw, fh = vh;
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if (vw > maxDim || vh > maxDim) {
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const s = maxDim / Math.max(vw, vh);
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fw = Math.round(vw * s);
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fh = Math.round(vh * s);
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}
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if (fw !== this._naturalWidth || fh !== this._naturalHeight) {
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this._naturalWidth = fw;
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this._naturalHeight = fh;
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this._sprite.width = fw;
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this._sprite.height = fh;
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// Update placeholder size too
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if (this._placeholder) {
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this._placeholder.clear();
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this._placeholder.rect(0, 0, fw, fh).fill(0x2a2a2a);
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}
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this._drawShadow(SHADOW_REST);
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this._drawPlayIcon();
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this.onDimensionsKnown?.(fw, fh);
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}
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}
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}, { once: true });
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// When first frame data is available, capture a poster
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this.videoEl.addEventListener('loadeddata', () => {
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this._captureFirstFrame();
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}, { once: true });
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// Set src last to start loading
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this.videoEl.src = videoUrl;
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}
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/**
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* Capture the first frame as a static canvas texture.
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* This ensures the video shows content even when paused/not-yet-played.
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*/
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private _captureFirstFrame(): void {
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const vw = this.videoEl.videoWidth;
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const vh = this.videoEl.videoHeight;
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if (vw <= 0 || vh <= 0) return;
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get isPlaying(): boolean { return this._isPlaying; }
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get isInitialized(): boolean { return this._videoInitialized; }
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get hasPoster(): boolean { return this._hasPoster; }
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try {
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const canvas = document.createElement('canvas');
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canvas.width = vw;
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canvas.height = vh;
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const ctx = canvas.getContext('2d');
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if (!ctx) return;
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/** Expose the underlying HTMLVideoElement for external controls. Null if not initialized. */
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get videoElement(): HTMLVideoElement | null { return this.videoEl; }
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ctx.drawImage(this.videoEl, 0, 0, vw, vh);
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this.posterTexture = Texture.from(canvas);
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this._sprite.texture = this.posterTexture;
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this._sprite.width = this._naturalWidth;
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this._sprite.height = this._naturalHeight;
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this._videoReady = true;
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// ---- Tier 1: Initialize <video> element ---------------------------------
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// Remove placeholder
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if (this._placeholder) {
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this.removeChild(this._placeholder);
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this._placeholder.destroy();
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this._placeholder = null;
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}
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} catch (err) {
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// Cross-origin or other issue — try the seeked approach
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this._trySeekCapture();
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/** Create <video> with preload='metadata'. Called by culling when within init budget. */
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initVideo(): void {
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if (this._videoInitialized || this.destroyed) return;
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this._videoInitialized = true;
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const video = document.createElement('video');
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video.crossOrigin = 'anonymous';
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video.muted = true;
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video.loop = true;
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video.playsInline = true;
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video.preload = 'metadata';
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video.addEventListener('loadedmetadata', this._onLoadedMetadata);
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this.videoEl = video;
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video.src = this.videoUrl;
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this.onStateChange?.(); // notify controls of new element
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}
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/** Tear down the <video> element. Keeps poster if present. */
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teardownVideo(): void {
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if (!this._videoInitialized) return;
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if (this._isPlaying) return; // don't tear down while user is watching
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this._destroyVideoEl();
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this._destroyVideoTexture();
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this._videoInitialized = false;
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this.onStateChange?.(); // notify controls element is gone
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}
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// ---- Tier 2: Poster texture ---------------------------------------------
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/** Capture a poster frame. Requires initialized video. */
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capturePoster(): void {
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if (this._hasPoster || !this.videoEl || this.destroyed) return;
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// Need loadeddata to capture a frame — listen if not yet ready
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if (this.videoEl.readyState >= 2) {
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this._captureFirstFrame();
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} else {
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this.videoEl.addEventListener('loadeddata', this._onLoadedData, { once: true });
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}
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}
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/**
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* Fallback: seek to 0.1s and capture on 'seeked' event.
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* Some browsers need a seek to decode the first frame.
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*/
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private _trySeekCapture(): void {
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const onSeeked = () => {
|
||||
this.videoEl.removeEventListener('seeked', onSeeked);
|
||||
const vw = this.videoEl.videoWidth;
|
||||
const vh = this.videoEl.videoHeight;
|
||||
if (vw <= 0 || vh <= 0) return;
|
||||
|
||||
try {
|
||||
const canvas = document.createElement('canvas');
|
||||
canvas.width = vw;
|
||||
canvas.height = vh;
|
||||
const ctx = canvas.getContext('2d');
|
||||
if (!ctx) return;
|
||||
|
||||
ctx.drawImage(this.videoEl, 0, 0, vw, vh);
|
||||
this.posterTexture = Texture.from(canvas);
|
||||
this._sprite.texture = this.posterTexture;
|
||||
this._sprite.width = this._naturalWidth;
|
||||
this._sprite.height = this._naturalHeight;
|
||||
this._videoReady = true;
|
||||
|
||||
if (this._placeholder) {
|
||||
this.removeChild(this._placeholder);
|
||||
this._placeholder.destroy();
|
||||
this._placeholder = null;
|
||||
}
|
||||
} catch {
|
||||
// Give up on poster — user will see placeholder until play
|
||||
/** Destroy the poster texture to free GPU memory. */
|
||||
destroyPoster(): void {
|
||||
if (!this._hasPoster) return;
|
||||
if (this.posterTexture) {
|
||||
// If sprite is showing poster, switch back to nothing
|
||||
if (this._sprite && this._sprite.texture === this.posterTexture) {
|
||||
this._removeSpriteFromTree();
|
||||
}
|
||||
};
|
||||
|
||||
this.videoEl.addEventListener('seeked', onSeeked);
|
||||
this.videoEl.currentTime = 0.1;
|
||||
this.posterTexture.destroy(true);
|
||||
this.posterTexture = null;
|
||||
}
|
||||
this._hasPoster = false;
|
||||
this._restorePlaceholder();
|
||||
}
|
||||
|
||||
/** Full aggressive teardown: destroy video element + poster + all textures. */
|
||||
teardownFull(): void {
|
||||
if (this._isPlaying) this.pause();
|
||||
this.destroyPoster();
|
||||
this.teardownVideo();
|
||||
}
|
||||
|
||||
// ---- Tier 3: Playback ---------------------------------------------------
|
||||
|
||||
play(): void {
|
||||
if (this._isPlaying) return;
|
||||
|
||||
// Ensure video element exists
|
||||
if (!this._videoInitialized) this.initVideo();
|
||||
if (!this.videoEl) return;
|
||||
|
||||
// Evict oldest if at capacity
|
||||
if (activeVideos.size >= MAX_PLAYING_VIDEOS) {
|
||||
const oldest = activeVideos.values().next().value as VideoSprite;
|
||||
oldest.pause();
|
||||
}
|
||||
|
||||
// Promote to full load for playback
|
||||
this.videoEl.preload = 'auto';
|
||||
this.videoEl.muted = this.muted;
|
||||
this.videoEl.loop = this.loop;
|
||||
|
||||
// Create live video texture
|
||||
if (!this.videoTexture) {
|
||||
this.videoTexture = Texture.from(this.videoEl);
|
||||
}
|
||||
|
||||
// Drop poster while playing — don't keep both resident
|
||||
if (this.posterTexture && this._hasPoster) {
|
||||
this.posterTexture.destroy(true);
|
||||
this.posterTexture = null;
|
||||
this._hasPoster = false;
|
||||
}
|
||||
|
||||
this._ensureSprite(this.videoTexture);
|
||||
this._removePlaceholder();
|
||||
|
||||
this._isPlaying = true;
|
||||
this._overlay.visible = false;
|
||||
activeVideos.add(this);
|
||||
this.onStateChange?.();
|
||||
|
||||
this.videoEl.play().catch(() => {
|
||||
// Autoplay blocked — show placeholder
|
||||
this._isPlaying = false;
|
||||
this._overlay.visible = true;
|
||||
activeVideos.delete(this);
|
||||
this.onStateChange?.();
|
||||
});
|
||||
}
|
||||
|
||||
pause(): void {
|
||||
if (!this._isPlaying) return;
|
||||
this.videoEl?.pause();
|
||||
this._isPlaying = false;
|
||||
this._overlay.visible = true;
|
||||
activeVideos.delete(this);
|
||||
this.onStateChange?.();
|
||||
// Keep video texture showing last frame
|
||||
}
|
||||
|
||||
togglePlayPause(): void {
|
||||
if (this._isPlaying) this.pause(); else this.play();
|
||||
}
|
||||
|
||||
toggleMute(): void {
|
||||
this.muted = !this.muted;
|
||||
if (this.videoEl) this.videoEl.muted = this.muted;
|
||||
this.onStateChange?.();
|
||||
}
|
||||
|
||||
seek(time: number): void {
|
||||
if (!this.videoEl) return;
|
||||
this.videoEl.currentTime = Math.max(0, Math.min(time, this.videoEl.duration || 0));
|
||||
}
|
||||
|
||||
// ---- Visibility (called by culling system) ------------------------------
|
||||
|
||||
/** Simple visibility callback — culling system manages budgets externally. */
|
||||
onVisibilityChange(visible: boolean): void {
|
||||
if (!visible && this._isPlaying) {
|
||||
this.pause();
|
||||
}
|
||||
// NOTE: init/teardown is now managed by the culling budget system,
|
||||
// not by individual visibility changes.
|
||||
}
|
||||
|
||||
// ---- Shadow / overlay ---------------------------------------------------
|
||||
|
||||
liftShadow(): void { this._drawShadow(SHADOW_LIFT); }
|
||||
dropShadow(): void { this._drawShadow(SHADOW_REST); }
|
||||
|
||||
private _drawShadow(cfg: { offsetX: number; offsetY: number; alpha: number }): void {
|
||||
this._shadow.clear();
|
||||
this._shadow.rect(cfg.offsetX, cfg.offsetY, this._naturalWidth, this._naturalHeight);
|
||||
@@ -205,11 +251,9 @@ export class VideoSprite extends Container {
|
||||
const cx = w / 2;
|
||||
const cy = h / 2;
|
||||
|
||||
// Semi-transparent circle
|
||||
this._overlay.circle(cx, cy, triSize * 0.8);
|
||||
this._overlay.fill({ color: 0x000000, alpha: 0.5 });
|
||||
|
||||
// Play triangle
|
||||
this._overlay.poly([
|
||||
cx - triSize * 0.3, cy - triSize * 0.4,
|
||||
cx + triSize * 0.4, cy,
|
||||
@@ -218,96 +262,157 @@ export class VideoSprite extends Container {
|
||||
this._overlay.fill({ color: 0xffffff, alpha: 0.9 });
|
||||
}
|
||||
|
||||
liftShadow(): void {
|
||||
this._drawShadow(SHADOW_LIFT);
|
||||
}
|
||||
// ---- Media event handlers (arrow fns for stable `this`) -----------------
|
||||
|
||||
dropShadow(): void {
|
||||
this._drawShadow(SHADOW_REST);
|
||||
}
|
||||
|
||||
play(): void {
|
||||
if (this._isPlaying) return;
|
||||
|
||||
// Evict oldest if at capacity
|
||||
if (activeVideos.size >= MAX_CONCURRENT_VIDEOS) {
|
||||
const oldest = activeVideos.values().next().value as VideoSprite;
|
||||
oldest.pause();
|
||||
}
|
||||
|
||||
this.videoEl.muted = this.muted;
|
||||
|
||||
// Create live video texture for playback
|
||||
if (!this.videoTexture) {
|
||||
this.videoTexture = Texture.from(this.videoEl);
|
||||
}
|
||||
this._sprite.texture = this.videoTexture;
|
||||
this._sprite.width = this._naturalWidth;
|
||||
this._sprite.height = this._naturalHeight;
|
||||
|
||||
this.videoEl.play().catch(() => {
|
||||
// Autoplay blocked — revert to poster
|
||||
if (this.posterTexture) {
|
||||
this._sprite.texture = this.posterTexture;
|
||||
private _onLoadedMetadata = (): void => {
|
||||
if (!this.videoEl || this.destroyed) return;
|
||||
const vw = this.videoEl.videoWidth;
|
||||
const vh = this.videoEl.videoHeight;
|
||||
if (vw > 0 && vh > 0 && (vw !== this._naturalWidth || vh !== this._naturalHeight)) {
|
||||
this._naturalWidth = vw;
|
||||
this._naturalHeight = vh;
|
||||
if (this._sprite) {
|
||||
this._sprite.width = vw;
|
||||
this._sprite.height = vh;
|
||||
}
|
||||
this._overlay.visible = true;
|
||||
});
|
||||
this._isPlaying = true;
|
||||
this._overlay.visible = false;
|
||||
activeVideos.add(this);
|
||||
if (this._placeholder) {
|
||||
this._placeholder.clear();
|
||||
this._placeholder.rect(0, 0, vw, vh).fill(0x2a2a2a);
|
||||
}
|
||||
this._drawShadow(SHADOW_REST);
|
||||
this._drawPlayIcon();
|
||||
this.onDimensionsKnown?.(vw, vh);
|
||||
}
|
||||
};
|
||||
|
||||
private _onLoadedData = (): void => {
|
||||
this._captureFirstFrame();
|
||||
};
|
||||
|
||||
// ---- Internal helpers ---------------------------------------------------
|
||||
|
||||
private _captureFirstFrame(): void {
|
||||
if (!this.videoEl || this.destroyed || this._hasPoster) return;
|
||||
const vw = this.videoEl.videoWidth;
|
||||
const vh = this.videoEl.videoHeight;
|
||||
if (vw <= 0 || vh <= 0) return;
|
||||
|
||||
try {
|
||||
const canvas = document.createElement('canvas');
|
||||
canvas.width = vw;
|
||||
canvas.height = vh;
|
||||
const ctx = canvas.getContext('2d');
|
||||
if (!ctx) return;
|
||||
|
||||
ctx.drawImage(this.videoEl, 0, 0, vw, vh);
|
||||
this.posterTexture = Texture.from(canvas);
|
||||
this._hasPoster = true;
|
||||
|
||||
this._ensureSprite(this.posterTexture);
|
||||
this._removePlaceholder();
|
||||
} catch {
|
||||
this._trySeekCapture();
|
||||
}
|
||||
}
|
||||
|
||||
pause(): void {
|
||||
if (!this._isPlaying) return;
|
||||
private _trySeekCapture(): void {
|
||||
if (!this.videoEl) return;
|
||||
const onSeeked = () => {
|
||||
if (!this.videoEl) return;
|
||||
this.videoEl.removeEventListener('seeked', onSeeked);
|
||||
if (this._hasPoster || this.destroyed) return;
|
||||
const vw = this.videoEl.videoWidth;
|
||||
const vh = this.videoEl.videoHeight;
|
||||
if (vw <= 0 || vh <= 0) return;
|
||||
|
||||
try {
|
||||
const canvas = document.createElement('canvas');
|
||||
canvas.width = vw;
|
||||
canvas.height = vh;
|
||||
const ctx = canvas.getContext('2d');
|
||||
if (!ctx) return;
|
||||
|
||||
ctx.drawImage(this.videoEl, 0, 0, vw, vh);
|
||||
this.posterTexture = Texture.from(canvas);
|
||||
this._hasPoster = true;
|
||||
|
||||
this._ensureSprite(this.posterTexture);
|
||||
this._removePlaceholder();
|
||||
} catch {
|
||||
// Give up on poster
|
||||
}
|
||||
};
|
||||
|
||||
this.videoEl.addEventListener('seeked', onSeeked);
|
||||
this.videoEl.currentTime = 0.1;
|
||||
}
|
||||
|
||||
private _ensureSprite(texture: Texture): void {
|
||||
if (!this._sprite) {
|
||||
this._sprite = new Sprite(texture);
|
||||
this._sprite.width = this._naturalWidth;
|
||||
this._sprite.height = this._naturalHeight;
|
||||
// Insert after shadow (index 0), before placeholder/overlay
|
||||
this.addChildAt(this._sprite, 1);
|
||||
} else {
|
||||
this._sprite.texture = texture;
|
||||
this._sprite.width = this._naturalWidth;
|
||||
this._sprite.height = this._naturalHeight;
|
||||
}
|
||||
}
|
||||
|
||||
private _removeSpriteFromTree(): void {
|
||||
if (this._sprite) {
|
||||
this.removeChild(this._sprite);
|
||||
this._sprite.destroy();
|
||||
this._sprite = null;
|
||||
}
|
||||
}
|
||||
|
||||
private _removePlaceholder(): void {
|
||||
if (this._placeholder) {
|
||||
this.removeChild(this._placeholder);
|
||||
this._placeholder.destroy();
|
||||
this._placeholder = null;
|
||||
}
|
||||
}
|
||||
|
||||
private _restorePlaceholder(): void {
|
||||
if (this._placeholder) return;
|
||||
const p = new Graphics();
|
||||
p.rect(0, 0, this._naturalWidth, this._naturalHeight).fill(0x2a2a2a);
|
||||
this._placeholder = p;
|
||||
// Insert after shadow
|
||||
this.addChildAt(p, 1);
|
||||
}
|
||||
|
||||
private _destroyVideoEl(): void {
|
||||
if (!this.videoEl) return;
|
||||
this.videoEl.removeEventListener('loadedmetadata', this._onLoadedMetadata);
|
||||
this.videoEl.removeEventListener('loadeddata', this._onLoadedData);
|
||||
this.videoEl.pause();
|
||||
this._isPlaying = false;
|
||||
this._overlay.visible = true;
|
||||
activeVideos.delete(this);
|
||||
// Keep the video texture showing (last frame) — don't revert to poster
|
||||
this.videoEl.src = '';
|
||||
this.videoEl.load();
|
||||
this.videoEl = null;
|
||||
}
|
||||
|
||||
togglePlayPause(): void {
|
||||
if (this._isPlaying) this.pause();
|
||||
else this.play();
|
||||
}
|
||||
|
||||
toggleMute(): void {
|
||||
this.muted = !this.muted;
|
||||
this.videoEl.muted = this.muted;
|
||||
}
|
||||
|
||||
get isPlaying(): boolean {
|
||||
return this._isPlaying;
|
||||
}
|
||||
|
||||
/** Expose the underlying HTMLVideoElement for external controls. */
|
||||
get videoElement(): HTMLVideoElement {
|
||||
return this.videoEl;
|
||||
}
|
||||
|
||||
/** Seek to a specific time (in seconds). */
|
||||
seek(time: number): void {
|
||||
this.videoEl.currentTime = Math.max(0, Math.min(time, this.videoEl.duration || 0));
|
||||
}
|
||||
|
||||
onVisibilityChange(visible: boolean): void {
|
||||
if (!visible && this._isPlaying) {
|
||||
this.pause();
|
||||
private _destroyVideoTexture(): void {
|
||||
if (this.videoTexture) {
|
||||
// If sprite is showing live texture, remove it
|
||||
if (this._sprite && this._sprite.texture === this.videoTexture) {
|
||||
this._removeSpriteFromTree();
|
||||
this._restorePlaceholder();
|
||||
}
|
||||
this.videoTexture.destroy(true);
|
||||
this.videoTexture = null;
|
||||
}
|
||||
}
|
||||
|
||||
destroy(options?: Parameters<Container['destroy']>[0]): void {
|
||||
this.pause();
|
||||
this.videoEl.src = '';
|
||||
this.videoEl.load();
|
||||
if (this.videoTexture) {
|
||||
this.videoTexture.destroy(true);
|
||||
this.videoTexture = null;
|
||||
}
|
||||
if (this.posterTexture) {
|
||||
this.posterTexture.destroy(true);
|
||||
this.posterTexture = null;
|
||||
}
|
||||
this._destroyVideoEl();
|
||||
if (this.videoTexture) { this.videoTexture.destroy(true); this.videoTexture = null; }
|
||||
if (this.posterTexture) { this.posterTexture.destroy(true); this.posterTexture = null; }
|
||||
super.destroy(options);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -134,7 +134,6 @@ export function setupSync(
|
||||
}));
|
||||
socket.emit('object:transform', { boardId, transforms });
|
||||
moveTimer = setTimeout(() => { moveTimer = null; }, MOVE_THROTTLE);
|
||||
broadcastSceneDebounced();
|
||||
}
|
||||
|
||||
// ---- RECEIVE: full scene --------------------------------------------------
|
||||
|
||||
@@ -15,75 +15,104 @@ function formatTime(seconds: number): string {
|
||||
}
|
||||
|
||||
export default function VideoControls({ videoSprite, screenRect }: VideoControlsProps) {
|
||||
const video = videoSprite.videoElement;
|
||||
const [playing, setPlaying] = useState(videoSprite.isPlaying);
|
||||
const [muted, setMuted] = useState(videoSprite.muted);
|
||||
const [currentTime, setCurrentTime] = useState(video.currentTime || 0);
|
||||
const [duration, setDuration] = useState(video.duration || 0);
|
||||
const [currentTime, setCurrentTime] = useState(0);
|
||||
const [duration, setDuration] = useState(0);
|
||||
const [seeking, setSeeking] = useState(false);
|
||||
const pollRef = useRef<number | null>(null);
|
||||
|
||||
// Poll currentTime while playing
|
||||
// Track the actual HTMLVideoElement reference so the effect rebinds
|
||||
// when the sprite creates/destroys the underlying element.
|
||||
const [videoEl, setVideoEl] = useState<HTMLVideoElement | null>(videoSprite.videoElement);
|
||||
const seekValueRef = useRef(0); // stable ref for commit value during drag
|
||||
|
||||
// Poll the videoElement reference via onStateChange (fires on init/teardown/play/pause)
|
||||
useEffect(() => {
|
||||
if (pollRef.current) {
|
||||
cancelAnimationFrame(pollRef.current);
|
||||
pollRef.current = null;
|
||||
}
|
||||
|
||||
if (!playing || seeking) return;
|
||||
|
||||
let lastUpdate = 0;
|
||||
const poll = (now: number) => {
|
||||
if (now - lastUpdate >= 250) {
|
||||
setCurrentTime(video.currentTime || 0);
|
||||
setDuration(video.duration || 0);
|
||||
lastUpdate = now;
|
||||
}
|
||||
pollRef.current = requestAnimationFrame(poll);
|
||||
const syncState = () => {
|
||||
setPlaying(videoSprite.isPlaying);
|
||||
setMuted(videoSprite.muted);
|
||||
setVideoEl(videoSprite.videoElement);
|
||||
};
|
||||
pollRef.current = requestAnimationFrame(poll);
|
||||
|
||||
const prev = videoSprite.onStateChange;
|
||||
videoSprite.onStateChange = () => {
|
||||
syncState();
|
||||
prev?.();
|
||||
};
|
||||
|
||||
// Also sync on mount
|
||||
syncState();
|
||||
|
||||
return () => { videoSprite.onStateChange = prev ?? null; };
|
||||
}, [videoSprite]);
|
||||
|
||||
// Subscribe to media events on the actual <video> element.
|
||||
// Keyed off `videoEl` so it rebinds when the element changes.
|
||||
useEffect(() => {
|
||||
if (!videoEl) return;
|
||||
|
||||
const onTimeUpdate = () => {
|
||||
if (!seeking) setCurrentTime(videoEl.currentTime || 0);
|
||||
};
|
||||
const onDurationChange = () => setDuration(videoEl.duration || 0);
|
||||
const onPlay = () => setPlaying(true);
|
||||
const onPause = () => setPlaying(false);
|
||||
const onEnded = () => setPlaying(false);
|
||||
const onVolumeChange = () => setMuted(videoEl.muted);
|
||||
const onSeeked = () => {
|
||||
if (!seeking) setCurrentTime(videoEl.currentTime || 0);
|
||||
};
|
||||
|
||||
videoEl.addEventListener('timeupdate', onTimeUpdate);
|
||||
videoEl.addEventListener('durationchange', onDurationChange);
|
||||
videoEl.addEventListener('loadedmetadata', onDurationChange);
|
||||
videoEl.addEventListener('play', onPlay);
|
||||
videoEl.addEventListener('pause', onPause);
|
||||
videoEl.addEventListener('ended', onEnded);
|
||||
videoEl.addEventListener('volumechange', onVolumeChange);
|
||||
videoEl.addEventListener('seeked', onSeeked);
|
||||
|
||||
// Sync initial state from this element
|
||||
setDuration(videoEl.duration || 0);
|
||||
setCurrentTime(videoEl.currentTime || 0);
|
||||
|
||||
return () => {
|
||||
if (pollRef.current) {
|
||||
cancelAnimationFrame(pollRef.current);
|
||||
pollRef.current = null;
|
||||
}
|
||||
videoEl.removeEventListener('timeupdate', onTimeUpdate);
|
||||
videoEl.removeEventListener('durationchange', onDurationChange);
|
||||
videoEl.removeEventListener('loadedmetadata', onDurationChange);
|
||||
videoEl.removeEventListener('play', onPlay);
|
||||
videoEl.removeEventListener('pause', onPause);
|
||||
videoEl.removeEventListener('ended', onEnded);
|
||||
videoEl.removeEventListener('volumechange', onVolumeChange);
|
||||
videoEl.removeEventListener('seeked', onSeeked);
|
||||
};
|
||||
}, [playing, seeking, video]);
|
||||
|
||||
// Sync duration on metadata load
|
||||
useEffect(() => {
|
||||
const onMeta = () => setDuration(video.duration || 0);
|
||||
video.addEventListener('loadedmetadata', onMeta);
|
||||
// Also grab current values
|
||||
setDuration(video.duration || 0);
|
||||
setCurrentTime(video.currentTime || 0);
|
||||
return () => video.removeEventListener('loadedmetadata', onMeta);
|
||||
}, [video]);
|
||||
}, [videoEl, seeking]);
|
||||
|
||||
const handlePlayPause = useCallback(() => {
|
||||
videoSprite.togglePlayPause();
|
||||
setPlaying(videoSprite.isPlaying);
|
||||
// After play, the video element may have just been created
|
||||
setVideoEl(videoSprite.videoElement);
|
||||
}, [videoSprite]);
|
||||
|
||||
const handleMuteToggle = useCallback(() => {
|
||||
videoSprite.toggleMute();
|
||||
setMuted(videoSprite.muted);
|
||||
}, [videoSprite]);
|
||||
|
||||
// Seek: onChange only updates local preview state + ref.
|
||||
// Commit happens on pointerUp/touchEnd/blur using the ref value.
|
||||
const handleSeekStart = useCallback(() => {
|
||||
setSeeking(true);
|
||||
}, []);
|
||||
|
||||
const handleSeekChange = useCallback((e: React.ChangeEvent<HTMLInputElement>) => {
|
||||
const handleSeekPreview = useCallback((e: React.ChangeEvent<HTMLInputElement>) => {
|
||||
const t = parseFloat(e.target.value);
|
||||
seekValueRef.current = t;
|
||||
setCurrentTime(t);
|
||||
}, []);
|
||||
|
||||
const handleSeekEnd = useCallback((e: React.MouseEvent<HTMLInputElement> | React.TouchEvent<HTMLInputElement>) => {
|
||||
const t = parseFloat((e.target as HTMLInputElement).value);
|
||||
videoSprite.seek(t);
|
||||
setCurrentTime(t);
|
||||
const commitSeek = useCallback(() => {
|
||||
videoSprite.seek(seekValueRef.current);
|
||||
setCurrentTime(seekValueRef.current);
|
||||
setSeeking(false);
|
||||
}, [videoSprite]);
|
||||
|
||||
@@ -113,6 +142,7 @@ export default function VideoControls({ videoSprite, screenRect }: VideoControls
|
||||
zIndex: 100,
|
||||
pointerEvents: 'auto',
|
||||
boxSizing: 'border-box',
|
||||
opacity: videoEl ? 1 : 0.5,
|
||||
}}
|
||||
onPointerDown={(e) => e.stopPropagation()}
|
||||
>
|
||||
@@ -140,18 +170,17 @@ export default function VideoControls({ videoSprite, screenRect }: VideoControls
|
||||
{playing ? <IcoPause /> : <IcoPlay />}
|
||||
</button>
|
||||
|
||||
{/* Seekbar */}
|
||||
{/* Seekbar — onChange previews, pointerUp/blur commits */}
|
||||
<input
|
||||
type="range"
|
||||
min={0}
|
||||
max={duration || 1}
|
||||
step={0.1}
|
||||
value={currentTime}
|
||||
onMouseDown={handleSeekStart}
|
||||
onTouchStart={handleSeekStart}
|
||||
onChange={handleSeekChange}
|
||||
onMouseUp={handleSeekEnd}
|
||||
onTouchEnd={handleSeekEnd}
|
||||
onPointerDown={handleSeekStart}
|
||||
onChange={handleSeekPreview}
|
||||
onPointerUp={commitSeek}
|
||||
onBlur={commitSeek}
|
||||
style={{
|
||||
flex: 1,
|
||||
height: '4px',
|
||||
|
||||
@@ -138,8 +138,7 @@ export function useCanvasSetup(deps: CanvasSetupDeps) {
|
||||
syncRef.current?.broadcastTransform(item);
|
||||
};
|
||||
selection.transformBox.onDragEnd = (itemIds) => {
|
||||
syncRef.current?.broadcastElements(itemIds);
|
||||
onCanvasChange(itemIds);
|
||||
onCanvasChange(itemIds); // broadcasts elements + saves + undo
|
||||
};
|
||||
|
||||
socket.on('user:joined', (data: any) => {
|
||||
|
||||
Reference in New Issue
Block a user