feat(refboard): canvas polish — transform box sync, dot grid, snap tuning, perf fixes
- Fix transform box not updating after alignment/arrangement/normalize/flip operations (shortcuts, context menu, and selection toolbar all fixed with DRY _opUpdate helper) - Replace 100ms polling loop with event-driven viewport updates (moved + wheel-scroll) - Add adaptive dot grid background that responds to zoom/pan - Reduce snap guide threshold from 8px to 4px for subtler snapping - Remove PresenceOverlay (remote selection highlighting) — too heavy for minimal benefit - Offset multiple dropped images so they don't overlap - Add new canvas modules: SnapGuides, clipboard, grouping, FrameSprite, DrawingSprite, LaserPointer, context-menu-items, SelectionToolbar, Minimap - Extract Editor hooks into dedicated files (useBoardLoader, useCanvasSetup, useShortcutHandler, useLayerPanel, useSaveManager, useFollowMode) - Sync improvements: real-time transform broadcast, board rooms, viewport sync
This commit is contained in:
@@ -141,8 +141,8 @@ export class InboxZone extends Container {
|
||||
sprite.width = sw;
|
||||
sprite.height = sh;
|
||||
|
||||
// Load thumbnail texture
|
||||
this.textures.load(assetKey, 'thumb').then((tex) => {
|
||||
// Load texture (GPU handles scaling)
|
||||
this.textures.load(assetKey).then((tex) => {
|
||||
if (!sprite.destroyed) {
|
||||
sprite.texture = tex;
|
||||
sprite.width = sw;
|
||||
|
||||
Reference in New Issue
Block a user