DropShadowFilter applied to all ImageSprites for photos-on-a-desk feel.
SelectionManager now handles object dragging with shadow lift/drop and
spring-animated scale (1.0 <-> 1.03). Replaced incompatible @pixi/filter-drop-shadow
v5 with pixi-filters v6 for PixiJS v8 compatibility.
- Rewrite Editor.tsx: swap FabricCanvas for PixiCanvas, wire
SelectionManager, SceneManager, and all Pixi-based APIs
- Port tools.ts from Fabric Canvas API to PixiJS Viewport/Scene
- Update LayerPanel type icons for PixiJS scene types (text, video)
- Remove FabricCanvas.tsx (dead code after swap)
- Uninstall fabric npm package
- All operations, shortcuts, sync, history, drag/drop, paste now
flow through the PixiJS pipeline end-to-end
Full-featured PureRef-style collaborative canvas for game dev teams:
- Layer panel with visibility, lock, drag reorder, group/ungroup (Ctrl+G/Shift+G)
- Arrangement tools (grid, row, column) via right-click context menu
- Copy to system clipboard (Ctrl+C writes PNG for external paste in Paint etc.)
- Number shortcuts (1-5) for tool selection with visible shortcut badges
- Premium dark UI across all pages (Login, Collections, Boards, Editor)
- Socket.IO rooms for cursors, transforms, and presence notifications
- MinIO image storage with backend proxy, drag/drop and paste upload