Commit Graph
149 Commits
Author SHA1 Message Date
Hiren Kangad b081ed7169 refactor(sticky): fixed-width card with S/M/L/XL/XXL font presets
Stickies are now fixed-width cards — no resize handles shown.
Text size controlled via 5 presets (10/14/18/24/32px).
On creation, zoom-aware screenToWorld snaps to nearest preset.
Height auto-adjusts from content. Plain text resize unchanged.

Removes: sticky width bake, live reflow drag, min width constraint.
Backward compatible — existing stickies map to nearest preset.
2026-03-13 00:18:41 +05:30
Hiren Kangad 1631185e4f feat(sticky): S/M/L text size toggle, live reflow resize, min width
Sticky UX overhaul — clear separation between card resize and text size:

- S/M/L toggle (12/14/18px) in contextual toolbar for sticky text size
- TransformBox: horizontal-only resize for stickies with live text
  reflow during drag (no more stretch-then-snap)
- Hide vertical handles (tc/bc) for sticky-only selections
- Minimum sticky width of 80px enforced in both drag and bake
- TextEditor: sticky background auto-resizes as user types
- textLimits.ts comment corrected to match actual usage

Plain text unchanged: resize gesture scales fontSize via bake.
Fully backward compatible — existing stickies map to nearest preset.
2026-03-13 00:12:23 +05:30
Hiren Kangad a20cab3fcd refactor: extract TextCore shared text engine + sticky width-only resize
TextCore.ts: shared text rendering with dirty-check caching, zoom-bucket
resolution, and optional word-wrap. TextSprite and StickySprite now
compose TextCore instead of duplicating text logic.

Sticky resize now bakes width only (fontSize stays stable), so dragging
a sticky wider/narrower reflows text with auto-adjusted height — like
a resizable text box.
2026-03-12 23:53:06 +05:30
Hiren Kangad 150bb91a27 refactor: centralize font-size clamps in textLimits.ts
Single source of truth for font-size constraints (text 6–160, sticky
8–96) used by creation defaults, resize-bake, and any future mutation
paths. Replaces scattered hardcoded min/max values.
2026-03-12 23:35:25 +05:30
Hiren Kangad 1ac727ea60 feat: zoom-bucket text sharpness + remove fontSize toolbar controls
Add TextSharpnessManager for crisp text rendering at all zoom levels:
- Discrete zoom buckets (0.5–3x) avoid texture churn on small zoom changes
- Initial bucket applied to all items on setup and newly created items
  via SceneManager.onItemCreated callback (fixes blurry-on-load)
- Visibility check uses getItemWorldBounds for correct grouped item coords
- TextSprite/StickySprite gain setZoomBucket() for resolution control

Remove fontSize +/- controls from contextual toolbar — font size is now
controlled purely through direct manipulation (resize → bake).
2026-03-12 23:23:30 +05:30
Hiren Kangad 9fac16e6a4 feat: contextual text formatting toolbar + resize fontSize baking
- Remove persistent font-size slider from main toolbar (tools only)
- Lock in zoom-aware creation defaults as named constants
- Split contextual toolbar by object type: text vs sticky
  - Text: fontSize + fontFamily + text color
  - Sticky: fontSize + fontFamily + text color + note fill color
  - Mixed selection: hide toolbar
- Bake scale into fontSize on text resize (reset sx/sy to 1)
- Sticky resize stays layout-driven (no font change)
2026-03-12 22:47:48 +05:30
Hiren Kangad 93c7c792db fix(text): use requestAnimationFrame for editor open timing
queueMicrotask fires before the click event settles, causing the
textarea to blur immediately and trigger empty-text cleanup.
requestAnimationFrame waits one paint frame — enough for the pointer
event to fully resolve without the sluggishness of setTimeout(50).
2026-03-12 22:15:20 +05:30
Hiren Kangad d365049470 perf(text): remove 50ms editor delay + zoom-aware creation defaults
Replace setTimeout(50) with queueMicrotask for TEXT tool editor open
(matching STICKY tool). Add screenToWorld helper for zoom-aware font
sizes and sticky card dimensions. Remove unused Text/TextStyle imports.
2026-03-12 22:09:12 +05:30
Hiren Kangad 2efcd0e622 refactor(text): update TextEditor to use TextSprite API 2026-03-12 22:09:12 +05:30
Hiren Kangad 2e24500746 feat(text): wire TextSprite into SceneManager, eliminate inline text mutation 2026-03-12 22:09:12 +05:30
Hiren Kangad d85de4ba9e feat(text): add TextSprite with dirty-check caching 2026-03-12 22:09:12 +05:30
Hiren Kangad f12b75395a perf(sticky): remove creation delay + add dirty-checking to StickySprite
- Replace 50ms setTimeout with queueMicrotask for editor open
- Skip updateFromData() entirely when no inputs changed
- Cache background redraw inputs, skip Graphics clear+redraw when shape unchanged
- Separate text-only, style-only, and bg-only update paths
2026-03-12 22:09:12 +05:30
Hiren Kangad 565b7c6c19 fix(sticky): prevent crash on editor re-entry during sticky lifecycle
Clear editor state before scene callbacks to prevent blur timer or
startEditing re-entry from calling updateFromData on a destroyed sprite.
Guard all display object access with .destroyed checks.
2026-03-12 22:09:12 +05:30
Hiren Kangad a191f74c31 fix(sticky): wire fontSize from toolbar slider + update shortcuts help 2026-03-12 22:09:12 +05:30
Hiren Kangad a7faf004ae feat(sticky): enable double-click editing for sticky notes 2026-03-12 22:09:12 +05:30
Hiren Kangad e183e4b9d2 feat(sticky): extend TextEditor to support sticky note editing 2026-03-12 22:09:12 +05:30
Hiren Kangad 17680a4d8f feat(sticky): add STICKY tool type with click-to-place handler 2026-03-12 22:09:12 +05:30
Hiren Kangad 9fc62dbdc7 feat(sticky): wire StickySprite into SceneManager create/update 2026-03-12 22:09:12 +05:30
Hiren Kangad 92f6200f4b feat(sticky): add StickySprite renderer 2026-03-12 22:09:12 +05:30
Hiren Kangad 6ee6060600 feat(sticky): add StickyObject to scene format schema 2026-03-12 22:09:12 +05:30
Hiren Kangad 69fcab717c fix(review): add recursion depth guard to group child resolution
Prevents stack overflow from corrupted data with circular group references.
2026-03-12 22:09:12 +05:30
Hiren Kangad ecd4408d8a feat(review): group-aware comment targeting — resolve clicks to stable children
New reviewTargeting.ts provides resolveReviewTargetAtPoint() which:
- descends into groups to find the deepest commentable child under the click
- walks children in z-order (front-to-back) for correct visual stacking
- handles nested groups recursively
- returns null if no valid child exists under the point

Editor.tsx review click handler now delegates to the resolver instead of
raw queryRegion + topmost-z pick. Defensive guard rejects group objectIds
before draft creation.

Existing group-anchored threads continue to render and open normally.
2026-03-12 22:09:12 +05:30
Hiren Kangad 7aa55b66f0 refactor(review): extract shared anchor math into reviewAnchors.ts 2026-03-12 22:09:12 +05:30
Hiren Kangad 318b7358e1 fix(review): address code review findings — tool conflicts, dual inputs, pin animation
1. TEXT and ERASER tool clicks now suppressed during review mode via
   reviewMode flag on ToolContext (read from ref for live value)
2. Object-comment input hidden when draftPin is active — only one
   creation input visible at a time
3. PinOverlay entrance animation removed — focus styling (scale 1.15x,
   alpha changes) no longer fights with fade-in animation loop
2026-03-12 22:09:12 +05:30
Hiren Kangad 16a677dc89 fix: remove entrance animation so dropped items are instantly draggable
Items were fading in from alpha 0 via spring animation, preventing
immediate interaction. Removed the entrance animation entirely — items
now appear at full opacity and are movable on first frame.
2026-03-12 22:09:12 +05:30
Hiren Kangad e854ad59e2 feat(review): add ghost pin rendering and focused pin visuals to PinOverlay
- setGhostPin(): renders white semi-transparent "+" bubble at relative coords
- setFocusedThread(): scales focused pin 1.15x, dims others to 0.7 alpha
- Ghost and focus visuals reapplied on refresh()
- Ghost container cleaned up on destroy()
2026-03-12 22:09:12 +05:30
Hiren Kangad d3f7c45dda fix(crop): ensure overlay renders on top of scene items
CropOverlay was hidden behind images because SceneManager._applyZOrder()
reorders viewport children by z-index, pushing non-scene children behind.
Now start() moves itself to the top of the viewport child list.
2026-03-11 18:17:43 +05:30
Hiren Kangad 01f22c9d43 fix: address code review findings from crop/text commit
- CropOverlay: register move/up handlers dynamically on drag start (single
  handler instead of 8x per-handle), remove on drag end. Override destroy()
  to call _cleanup() preventing keyboard listener leaks.
- Text format toolbar: re-measure text bounds (w/h) after fontSize/fontFamily
  changes, update spatial index and transform box.
- TextEditor: add clearText() method; tools.ts uses it instead of fragile
  document.querySelector('textarea').
- SceneManager._updateItem: apply crop mask on remote sync for image items.
- useCanvasSetup: stop TextEditor on unmount to prevent orphaned textarea.
- Double-click zoom: use item.data dimensions instead of getBounds() (which
  includes shadow offset).
2026-03-11 17:28:52 +05:30
Hiren Kangad 58da934ec1 feat: text tool UX, image crop, text format toolbar, double-click focus
- Text tool: click-to-place immediately opens inline editor, auto-switches
  back to select tool. Empty text cleanup on save.
- Crop: select image + press C (or right-click > Crop) to enter crop mode.
  8 drag handles with rule-of-thirds grid, dimmed outside area.
  Enter confirms, Escape cancels. Non-destructive (stored as normalized rect).
- Text format toolbar: appears when text items selected, with font size +/-,
  font family dropdown, and color picker with presets.
- Double-click image: zoom-to-fit (PureRef-style focus)
- Entrance animation: replaced bounce with simple fade-in (no delay before
  items become interactive)
- TextEditor: allow empty text (caller handles cleanup)
2026-03-11 17:22:25 +05:30
Hiren Kangad 4ed475c62e fix(canvas): zoom-stable handles and group-scale multi-selection
- Transform handles counter-scale by 1/zoom so they stay constant screen size
- Selection border stroke also counter-scales
- Multi-select resize scales items as a unit from bounding box anchor
- Redraw transform box on viewport zoom/pan via 'moved' listener
2026-03-11 16:59:10 +05:30
Hiren Kangad 6518ed6763 fix: hardening pass — permissions, socket reconnect, canvas setup, arrangements
- Fix 403 on save for public collection viewers (return role in GET board response)
- Add read-only status indicator (StatusBar + StatusIndicator)
- Fix beforeunload save to use fetch+keepalive with auth header
- Socket reconnect now rejoins board room automatically
- Canvas setup uses polling instead of brittle 200ms timer
- Fix double user:left on disconnect (use disconnecting event, snapshot rooms)
- Thread + comment creation wrapped in db.transaction
- Prevent owner downgrade via addCollectionMember (check existing member)
- Bound redirect depth in downloadImage to 5
- Arrangement operations anchor to bounding box top-left (no drift)
- Distribute H/V also anchor to top-left
- Fix annotations fetch to use axios api instance (401 interceptor)
- Replace require() with static import in shortcut-definitions
2026-03-11 08:08:21 +05:30
Hiren Kangad fc2d9df741 feat: annotation UX overhaul, animated packing, toolbar redesign
- PinOverlay: zero-allocation rendering with in-place Graphics/Text updates,
  fix WebGL texture crash (addressModeU null) from orphaned Text objects
- Pins always visible on media, track during drag via updatePositions() fast path
- Replace eraser with Review mode in toolbar tool group (orange gradient)
- Add tool instruction hints bar below toolbar (context-sensitive per tool)
- Feedback panel: glassmorphism, improved ThreadDetail/CommentItem/ThreadListItem
- Timestamps: relative with "ago" suffix, full date on hover tooltip
- De-emphasize pin numbers, show status text in thread list
- Animated arrangement transitions (easeOutCubic, 320ms) for pack/grid/row/column
- Disable snap guides (user requested)
- Paste now selects newly created items
- Remove eraser keyboard shortcuts, remap tool shortcuts
- Orphaned thread cleanup: safe destroy check for deleted media pins
2026-03-11 01:53:56 +05:30
Hiren Kangad ed8424d9a1 feat(annotations): Figma-style UI overhaul
- Redesign PinOverlay: teardrop pins with author initials, colors, numbers
- Split FeedbackPanel into modular components:
  - feedback/FeedbackPanel.tsx (orchestrator)
  - feedback/ThreadList.tsx (list view with filters)
  - feedback/ThreadListItem.tsx (individual thread row)
  - feedback/ThreadDetail.tsx (expanded thread with comments)
  - feedback/CommentItem.tsx (single comment)
  - feedback/CommentInput.tsx (reusable input with Enter/Shift+Enter)
  - feedback/feedbackStyles.ts (shared design tokens)
- Add status colors: red (open), green (resolved)
- Add relative timestamps (2h ago, 3d, etc.)
- Wire pin clicks to expand threads in panel
- Pins follow media transforms in real-time
- Add delete thread with inline confirmation
- Register review mode shortcut (. key)
- Better empty states and filter bar (Open/Resolved/All/Mine)
2026-03-11 01:08:05 +05:30
Hiren Kangad f24414e25c refactor: remove voting system, add author colors + pin numbering
- Remove votes backend (route, db functions, server mount)
- Remove votes frontend (store, socket, PinOverlay badges, FeedbackPanel UI)
- Add authorColors utility (8-color palette, deterministic hash)
- Add getPinNumber() to annotationStore
- Fix JWT to include username/display_name
- Add resolveAuthorName DB fallback for old tokens
2026-03-11 00:54:48 +05:30
Hiren Kangad f7a39a1726 fix(annotations): address code review findings (1-8, 10)
1. toggleVote wrapped in transaction (race condition fix)
2. FeedbackPanel fetch calls now surface errors via onError/toast
3. Extracted resolveBoard/hasCollectionRole to shared board-access.js
4. AnnotationStore uses monotonic version counter for snapshots
5. PinOverlay uses object pool instead of destroy/recreate on refresh
6. canvasObjects prop memoized with useMemo
7. PinOverlay store subscription cleaned up on unmount
8. Comment content capped at 5000 chars (backend validation)
10. anchor_type validated to 'object' or 'point'
2026-03-10 21:16:08 +05:30
Hiren Kangad 303124f518 feat(annotations): comments, threads, voting system with review mode
Backend:
- comment_threads + comments + object_votes tables with indexes
- Thread/comment CRUD endpoints with socket broadcast
- Vote toggle endpoint with socket broadcast

Frontend:
- AnnotationStore for reactive thread/comment/vote state
- FeedbackPanel with thread list, expanded view, replies, filtering
- Vote toggle buttons in panel
- PinOverlay for canvas pin markers + vote badges
- Review Mode toggle in toolbar (comment bubble icon)
- Jump-to-object from thread view
- Orphaned thread detection for deleted objects
- New comment creation from panel when object selected
- Socket event wiring for real-time sync
2026-03-10 21:04:38 +05:30
Hiren Kangad 9dc0815a12 feat: upload queue with queued status and cancel button
Multi-file drops now show queued/uploading distinction. Jobs start
as 'queued' and transition to 'uploading' when the HTTP request
begins. Queued items show a cancel button in the upload panel.
Cancelled jobs are skipped in the sequential upload loop.
2026-03-10 20:42:17 +05:30
Hiren Kangad 9af4051b67 fix: release GIF ref on sprite destroy to prevent gifCache leak
Override destroy() in AnimatedGifSprite to call releaseGif() when
a loaded GIF item is deleted from the board. Without this, the
gifCache refCount stays elevated until full canvas teardown.
2026-03-10 20:09:24 +05:30
Hiren Kangad 1f5ab883ce fix: file drop uses extension fallback when MIME type is empty
Browsers sometimes report empty or non-standard MIME types for
dragged files. Now checks file extension as fallback when MIME
doesn't match the allowlist. Only shows rejection feedback for
files that are recognizably media but unsupported.
2026-03-10 20:03:18 +05:30
Hiren Kangad bc2c5fb974 fix: reject unsupported media URL drops with feedback
URLs with media-like extensions (.avif, .tiff, .heic, .bmp, etc.)
that aren't in our supported set now show a failed entry in the
upload panel. Plain webpage URLs without media extensions are still
silently ignored (not our concern).
2026-03-10 19:49:05 +05:30
Hiren Kangad 065762d273 fix: synthesize readable filename for rejected clipboard pastes
Rejected clipboard items now show as "pasted-item.tiff" instead
of raw MIME subtype, so the upload panel entry is readable.
2026-03-10 19:46:17 +05:30
Hiren Kangad 45891a278c fix: reject unsupported file types with explicit feedback
Replace broad image/*/video/* prefix matching with explicit MIME
allowlist matching backend. Unsupported files (BMP, TIFF, AVIF,
HEIC, PDF, etc.) now show as failed rows in the upload panel
with a clear "Unsupported format: .ext" message instead of being
silently ignored. Applies to both drag-drop and clipboard paste.
2026-03-10 19:44:04 +05:30
Hiren Kangad e45fce3e67 fix: harden GIF support — ref-counted sources, defensive detection, play budget
1. Move GIF loading behind TextureManager.loadGif/releaseGif with
   ref-counting (fixes shared-source invalidation on duplicate GIFs)
2. Strip query strings/fragments before .gif extension check
3. GIFs now load paused — separate MAX_PLAYING_GIFS=8 budget in
   culling system, only nearest N animate (others show static frame)
2026-03-10 19:41:50 +05:30
Hiren Kangad 5a64708bd4 feat: add animated GIF support using PixiJS built-in GifSprite
Register GifAsset extension for .gif loading, create AnimatedGifSprite
wrapper with lazy load/unload matching ImageSprite pattern, and detect
.gif assets in SceneManager to use animated rendering. GIFs stored as
type 'image' in scene format — no schema changes needed.
2026-03-10 19:26:41 +05:30
Hiren Kangad 51e53a323b feat: add export-as-image with format, scale, and background options
New ExportDialog component with scope (selection/all), filename,
format (PNG/JPEG/WebP), quality slider, scale multiplier, and
background color picker. Wired into Toolbar and Editor.
2026-03-10 19:16:05 +05:30
Hiren Kangad c126885e53 fix: upload manager — URL imports, active count, board reset
1. URL imports now participate in upload manager pipeline:
   addUrlJob() creates a job row, uploadComplete/setFailed called
   on success/failure — consistent with local file uploads

2. activeCount only counts uploading/processing jobs, not failed.
   Failed jobs no longer inflate the "Uploads (n)" header count.

3. uploadManager.clear() called on boardId change so stale jobs
   from a previous board don't linger in the next board's panel.
2026-03-10 19:10:14 +05:30
Hiren Kangad 784554e40d fix: video size error handling — validation, timeouts, failure surfacing
Backend:
- Increase ffmpeg/ffprobe timeouts from 15s to 60s for large videos
- Classify processing errors (timeout, OOM, corrupt) with user-facing messages
- Emit failure details via media:job:update socket event (error field)
- Bump refboard container memory 512M → 1G

Frontend:
- Client-side file size validation (200MB) before upload starts
- Oversized files show immediate error in upload manager, skip upload
- Handle media:job:update status='failed' — surface error in upload panel
- Add processingFailed() to UploadManager for video processing errors
2026-03-10 19:04:42 +05:30
Hiren Kangad 38fb3edf14 feat: add Upload Manager with progress tracking and status panel
- UploadManager store: tracks jobs through uploading → processing → done/failed
- UploadPanel component: floating bottom-left widget showing upload progress,
  file names, sizes, status with auto-dismiss for completed items
- axios onUploadProgress wired for real-time upload percentage
- Video jobs transition to "processing" after upload, then "done" when
  media:job:update socket event arrives (reuses existing pipeline)
- Failed uploads show error message from server response
- Clear button to dismiss finished/failed items
2026-03-10 18:56:25 +05:30
Hiren Kangad 26527006a6 feat: auto-select imported items after upload
Pass SelectionManager to setupDragDrop and setupPaste. After each
upload completes, the newly created scene items are selected:
- Single file/URL: selectOnly
- Multi-file drop/paste: select all new items
2026-03-10 18:51:28 +05:30
Hiren Kangad de418b2ba5 feat: media processing pipeline, spatial indexing, canvas-based video rendering
- Background media worker: polls media_jobs table, runs ffprobe+ffmpeg
  with concurrency limit, generates video posters, emits socket events
- Non-blocking video upload: stores file + enqueues job, returns immediately
- Poster hydration on board load: GET /boards/:id injects poster/dimensions
  from DB into canvas_state video objects
- SpatialGrid: fixed-cell (512px) spatial hash for O(nearby) culling instead
  of O(all) item scanning, eliminates setTimeout violations
- Canvas-based video rendering: draws video frames to offscreen canvas then
  uploads to GPU, completely eliminates GL_INVALID_OPERATION errors from
  PixiJS VideoSource auto-update mechanism
- Server poster upgrade path: culling ticker and applyProcessedMedia() both
  upgrade client-captured posters to server posters when available
- Pause restores server poster (paused video behaves like an image)
- Selection drag-end persistence: onObjectDragEnd broadcasts + saves + undo
- Live media:job:update socket handler patches scene data + VideoSprite
  dimensions without broadcast fanout
2026-03-10 14:30:01 +05:30