Two changes that drop the friction in self-hosting RefBoard so the install
story becomes "docker compose up, open the URL".
1. JWT_SECRET is now optional. On first boot the backend generates a
64-byte random secret and persists it in the existing settings table.
process.env.JWT_SECRET still wins when set, so ops setups that manage
secrets out-of-band are unaffected. The prod-throws-without-env guard
is gone (auto-generation is a strictly safer default than the previous
hardcoded dev fallback).
2. STORAGE_BACKEND=fs|minio picks between MinIO (default, unchanged) and
a new local-filesystem adapter. The FS adapter exposes a fake minioClient
that mirrors the methods RefBoard calls (statObject, getObject,
getPartialObject, listObjectsV2, putObject, removeObject(s), bucketExists,
makeBucket), so consumers swap require('./minio') for require('./storage')
and nothing else changes. Sidecar .mime files hold Content-Type so the
range-aware media proxy still serves the right response headers.
examples/compose/minimal-fs.yml is the single-container variant that uses
the FS adapter. The default docker-compose.yml still spins up MinIO.
README quick-start collapses to one block (cp .env, docker compose pull,
docker compose up -d). The first user you register on the Login screen is
auto-promoted to admin, same as before.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Adds an audit trail per board, visible from a new clock-icon button on the
toolbar. Useful for review-style work where someone wants to see who
contributed which references and when.
Logged events (high-signal only — canvas-edit noise intentionally skipped):
- image / video / pdf added (whether dropped, pasted, or pulled from a URL)
- board created / renamed / deleted
- thread started, resolved, reopened
- comment posted on a thread
Backend:
- new activity_logs table (id, board_id, user_id, denormalised actor name +
email, action, target_type/id/label, metadata JSON, created_at) with an
index on (board_id, created_at DESC).
- logActivity helper resolves the user once at log time and stores their
display name + email so entries survive deactivation/rename.
- recordActivity wraps logActivity + a Socket.IO emit to the board's room
so the panel updates live without polling.
- GET /api/boards/:id/activity?limit=&before= for pagination
(collection-membership gated, viewer+).
Frontend:
- ActivityPanel side-drawer: time-grouped feed (Today / Yesterday / older),
per-action icons + tone colours (add/remove/edit/comment), pagination
via "Load older", live append on Socket.IO 'activity:new'.
- Relative timestamps refresh every 30s.
- Wired into Editor + Toolbar.
README updated; roadmap entry checked off.
- Fix 403 on save for public collection viewers (return role in GET board response)
- Add read-only status indicator (StatusBar + StatusIndicator)
- Fix beforeunload save to use fetch+keepalive with auth header
- Socket reconnect now rejoins board room automatically
- Canvas setup uses polling instead of brittle 200ms timer
- Fix double user:left on disconnect (use disconnecting event, snapshot rooms)
- Thread + comment creation wrapped in db.transaction
- Prevent owner downgrade via addCollectionMember (check existing member)
- Bound redirect depth in downloadImage to 5
- Arrangement operations anchor to bounding box top-left (no drift)
- Distribute H/V also anchor to top-left
- Fix annotations fetch to use axios api instance (401 interceptor)
- Replace require() with static import in shortcut-definitions
- Background media worker: polls media_jobs table, runs ffprobe+ffmpeg
with concurrency limit, generates video posters, emits socket events
- Non-blocking video upload: stores file + enqueues job, returns immediately
- Poster hydration on board load: GET /boards/:id injects poster/dimensions
from DB into canvas_state video objects
- SpatialGrid: fixed-cell (512px) spatial hash for O(nearby) culling instead
of O(all) item scanning, eliminates setTimeout violations
- Canvas-based video rendering: draws video frames to offscreen canvas then
uploads to GPU, completely eliminates GL_INVALID_OPERATION errors from
PixiJS VideoSource auto-update mechanism
- Server poster upgrade path: culling ticker and applyProcessedMedia() both
upgrade client-captured posters to server posters when available
- Pause restores server poster (paused video behaves like an image)
- Selection drag-end persistence: onObjectDragEnd broadcasts + saves + undo
- Live media:job:update socket handler patches scene data + VideoSprite
dimensions without broadcast fanout
When a board is loaded via GET /api/boards/:id, if the canvas_state
lacks a v2 marker, it is converted in-place and persisted back to DB
so subsequent loads skip conversion.
- Auto-generate board thumbnail from canvas content on save (webp, 400px)
- Collection cards show stacked/fanned board thumbnails with random offsets
- Three-dot menu on all cards with Rename, Share, Delete actions
- Inline rename for collections (header + card) and boards
- Collection cards show public/private status and member count
- Share button on collection cards for quick access
- Add updateCollection/updateBoard API functions
- Add thumbnail + object_count columns to boards table with migration
- Fix zoom drift: use element-relative coords (offsetX/Y) not getScenePoint
- Fix thumbnail generation breaking viewport: use finally block for restore
- Fix thumbnail bounds: use scene-space obj coords not screen-space getBoundingRect
- Fix object counter: live count from canvas instead of stale DB images table
- Fix three-dot menu clipping by removing overflow:hidden from card containers
- Status bar shows "objects" instead of "images", updates on add/delete
Full-featured PureRef-style collaborative canvas for game dev teams:
- Layer panel with visibility, lock, drag reorder, group/ungroup (Ctrl+G/Shift+G)
- Arrangement tools (grid, row, column) via right-click context menu
- Copy to system clipboard (Ctrl+C writes PNG for external paste in Paint etc.)
- Number shortcuts (1-5) for tool selection with visible shortcut badges
- Premium dark UI across all pages (Login, Collections, Boards, Editor)
- Socket.IO rooms for cursors, transforms, and presence notifications
- MinIO image storage with backend proxy, drag/drop and paste upload