Commit Graph
10 Commits
Author SHA1 Message Date
Hiren Kangad eb0bd210ac feat: per-board activity log
Adds an audit trail per board, visible from a new clock-icon button on the
toolbar. Useful for review-style work where someone wants to see who
contributed which references and when.

Logged events (high-signal only — canvas-edit noise intentionally skipped):
- image / video / pdf added (whether dropped, pasted, or pulled from a URL)
- board created / renamed / deleted
- thread started, resolved, reopened
- comment posted on a thread

Backend:
- new activity_logs table (id, board_id, user_id, denormalised actor name +
  email, action, target_type/id/label, metadata JSON, created_at) with an
  index on (board_id, created_at DESC).
- logActivity helper resolves the user once at log time and stores their
  display name + email so entries survive deactivation/rename.
- recordActivity wraps logActivity + a Socket.IO emit to the board's room
  so the panel updates live without polling.
- GET /api/boards/:id/activity?limit=&before= for pagination
  (collection-membership gated, viewer+).

Frontend:
- ActivityPanel side-drawer: time-grouped feed (Today / Yesterday / older),
  per-action icons + tone colours (add/remove/edit/comment), pagination
  via "Load older", live append on Socket.IO 'activity:new'.
- Relative timestamps refresh every 30s.
- Wired into Editor + Toolbar.

README updated; roadmap entry checked off.
2026-04-28 21:29:48 +05:30
Hiren Kangad 782d6df9e0 feat: admin dashboard for user management
Adds an /admin route, visible only to users with role=admin, that lets an
operator manage the user base from the UI:
- list / search users (active + inactive)
- create new accounts (with role and optional display name)
- reset a user's password
- promote/demote between admin and member
- deactivate / reactivate (soft-delete via is_active flag)

Backend changes:
- New adminOrApiKeyMiddleware accepts EITHER a Bearer JWT belonging to a
  role=admin user (UI path) OR the existing X-API-Key (bot/server-to-server).
- Existing /api/admin/* routes switched to the hybrid middleware, so the same
  endpoints serve both the dashboard and any external scripts.
- Added PUT /api/admin/users/:id/role and PUT /api/admin/users/:id/reactivate.
- Self-deactivation and self-demotion are explicitly blocked so an admin can't
  lock themselves out.

Frontend changes:
- New Admin.tsx page (table view, modals for create + reset, toast feedback).
- Admin button in CollectionList header, only rendered for admin role.
- Wired into App.tsx routing.

Also: friendly error when poppler-utils is missing on the host (PDF uploads
return 501 POPPLER_MISSING with a one-line install hint instead of crashing
the request); README clarifies poppler is required for the manual install.
2026-04-28 20:34:49 +05:30
Hiren Kangad 247145f545 fix: early PDF validation, type-aware errors, exact job dedup
- Move PDF page count check before MinIO upload and DB record creation
  to prevent orphaned objects when >500 page PDFs are rejected
- Use job type label (PDF page / Video) in media-worker error messages
  instead of hardcoded "Video processing failed"
- Replace LIKE-based idempotency check with exact JSON match to prevent
  page 1 matching page 11/12/etc substring collisions
2026-03-14 11:16:58 +05:30
Hiren Kangad 0b56ec7f6f feat: accept PDF uploads — pdfinfo extraction, pdf_pages rows, thumbnail job queuing 2026-03-14 11:10:45 +05:30
Hiren Kangad 6518ed6763 fix: hardening pass — permissions, socket reconnect, canvas setup, arrangements
- Fix 403 on save for public collection viewers (return role in GET board response)
- Add read-only status indicator (StatusBar + StatusIndicator)
- Fix beforeunload save to use fetch+keepalive with auth header
- Socket reconnect now rejoins board room automatically
- Canvas setup uses polling instead of brittle 200ms timer
- Fix double user:left on disconnect (use disconnecting event, snapshot rooms)
- Thread + comment creation wrapped in db.transaction
- Prevent owner downgrade via addCollectionMember (check existing member)
- Bound redirect depth in downloadImage to 5
- Arrangement operations anchor to bounding box top-left (no drift)
- Distribute H/V also anchor to top-left
- Fix annotations fetch to use axios api instance (401 interceptor)
- Replace require() with static import in shortcut-definitions
2026-03-11 08:08:21 +05:30
Hiren Kangad de418b2ba5 feat: media processing pipeline, spatial indexing, canvas-based video rendering
- Background media worker: polls media_jobs table, runs ffprobe+ffmpeg
  with concurrency limit, generates video posters, emits socket events
- Non-blocking video upload: stores file + enqueues job, returns immediately
- Poster hydration on board load: GET /boards/:id injects poster/dimensions
  from DB into canvas_state video objects
- SpatialGrid: fixed-cell (512px) spatial hash for O(nearby) culling instead
  of O(all) item scanning, eliminates setTimeout violations
- Canvas-based video rendering: draws video frames to offscreen canvas then
  uploads to GPU, completely eliminates GL_INVALID_OPERATION errors from
  PixiJS VideoSource auto-update mechanism
- Server poster upgrade path: culling ticker and applyProcessedMedia() both
  upgrade client-captured posters to server posters when available
- Pause restores server poster (paused video behaves like an image)
- Selection drag-end persistence: onObjectDragEnd broadcasts + saves + undo
- Live media:job:update socket handler patches scene data + VideoSprite
  dimensions without broadcast fanout
2026-03-10 14:30:01 +05:30
Hiren Kangad 198497381f feat(refboard): server-generated video posters via ffmpeg
Upload pipeline now extracts poster frame (JPEG) and metadata
(width, height, duration) from videos at upload time using ffmpeg.

Server:
- Add ffmpeg to Docker image (Alpine)
- video-utils.js: probeVideo() and extractPoster() using ffprobe/ffmpeg
- Upload response includes poster_asset_key and duration

Frontend:
- VideoObject gains poster and duration fields in scene format
- VideoSprite accepts posterAssetKey + TextureManager, loads poster
  as a regular image texture on construction (no <video> needed)
- Server poster loaded/released via TextureManager ref counting
- addVideoFromUpload passes poster and duration through to scene data
- image-drop.ts forwards poster_asset_key from upload response

Result: videos with server posters render as images by default.
Zero <video> elements needed for thumbnails. Only explicit play
creates a media element.
2026-03-10 12:10:18 +05:30
Hiren Kangad e9509ef7b0 feat(refboard): canvas polish — transform box sync, dot grid, snap tuning, perf fixes
- Fix transform box not updating after alignment/arrangement/normalize/flip operations
  (shortcuts, context menu, and selection toolbar all fixed with DRY _opUpdate helper)
- Replace 100ms polling loop with event-driven viewport updates (moved + wheel-scroll)
- Add adaptive dot grid background that responds to zoom/pan
- Reduce snap guide threshold from 8px to 4px for subtler snapping
- Remove PresenceOverlay (remote selection highlighting) — too heavy for minimal benefit
- Offset multiple dropped images so they don't overlap
- Add new canvas modules: SnapGuides, clipboard, grouping, FrameSprite, DrawingSprite,
  LaserPointer, context-menu-items, SelectionToolbar, Minimap
- Extract Editor hooks into dedicated files (useBoardLoader, useCanvasSetup,
  useShortcutHandler, useLayerPanel, useSaveManager, useFollowMode)
- Sync improvements: real-time transform broadcast, board rooms, viewport sync
2026-03-10 03:58:53 +05:30
Hiren Kangad e1b71aa774 feat(refboard): add LOD tier generation and video support to upload route
- Upload route now generates 3-tier LOD (thumb/medium/full) for images via
  lod-generator service, storing each tier at boards/{boardId}/{imageId}/
- Video uploads (mp4, webm, quicktime) supported as single-file storage
- New DB columns: asset_key (prefix path) and media_type ('image'/'video')
- Backward compatible: minio_path and public_url still populated (point to full tier)
- SVG and GIF skip LOD processing (single file stored)
- Added putBuffer() and MIME_TO_EXT export to minio.js
2026-03-09 23:00:09 +05:30
Hiren e47777d237 feat: RefBoard v0.4.0 — collaborative reference board with layers, groups & polished UI
Full-featured PureRef-style collaborative canvas for game dev teams:
- Layer panel with visibility, lock, drag reorder, group/ungroup (Ctrl+G/Shift+G)
- Arrangement tools (grid, row, column) via right-click context menu
- Copy to system clipboard (Ctrl+C writes PNG for external paste in Paint etc.)
- Number shortcuts (1-5) for tool selection with visible shortcut badges
- Premium dark UI across all pages (Login, Collections, Boards, Editor)
- Socket.IO rooms for cursors, transforms, and presence notifications
- MinIO image storage with backend proxy, drag/drop and paste upload
2026-03-09 13:57:49 +05:30