Commit Graph
6 Commits
Author SHA1 Message Date
Hiren Kangad de418b2ba5 feat: media processing pipeline, spatial indexing, canvas-based video rendering
- Background media worker: polls media_jobs table, runs ffprobe+ffmpeg
  with concurrency limit, generates video posters, emits socket events
- Non-blocking video upload: stores file + enqueues job, returns immediately
- Poster hydration on board load: GET /boards/:id injects poster/dimensions
  from DB into canvas_state video objects
- SpatialGrid: fixed-cell (512px) spatial hash for O(nearby) culling instead
  of O(all) item scanning, eliminates setTimeout violations
- Canvas-based video rendering: draws video frames to offscreen canvas then
  uploads to GPU, completely eliminates GL_INVALID_OPERATION errors from
  PixiJS VideoSource auto-update mechanism
- Server poster upgrade path: culling ticker and applyProcessedMedia() both
  upgrade client-captured posters to server posters when available
- Pause restores server poster (paused video behaves like an image)
- Selection drag-end persistence: onObjectDragEnd broadcasts + saves + undo
- Live media:job:update socket handler patches scene data + VideoSprite
  dimensions without broadcast fanout
2026-03-10 14:30:01 +05:30
Hiren Kangad 198497381f feat(refboard): server-generated video posters via ffmpeg
Upload pipeline now extracts poster frame (JPEG) and metadata
(width, height, duration) from videos at upload time using ffmpeg.

Server:
- Add ffmpeg to Docker image (Alpine)
- video-utils.js: probeVideo() and extractPoster() using ffprobe/ffmpeg
- Upload response includes poster_asset_key and duration

Frontend:
- VideoObject gains poster and duration fields in scene format
- VideoSprite accepts posterAssetKey + TextureManager, loads poster
  as a regular image texture on construction (no <video> needed)
- Server poster loaded/released via TextureManager ref counting
- addVideoFromUpload passes poster and duration through to scene data
- image-drop.ts forwards poster_asset_key from upload response

Result: videos with server posters render as images by default.
Zero <video> elements needed for thumbnails. Only explicit play
creates a media element.
2026-03-10 12:10:18 +05:30
Hiren Kangad 89010335be feat(refboard): video budget system, lazy lifecycle, incremental sync fixes
Video memory:
- Lazy <video> creation: constructor makes placeholder only, initVideo()
  creates element with preload='metadata' when near viewport
- Tiered budgets: 1 playing / 6 initialized / 4 poster textures max
- Aggressive teardown: offscreen videos lose <video> element, poster,
  and all textures — zero memory for offscreen videos
- Poster textures dropped while playing (don't keep both resident)
- Dimension caching in scene data (nativeW/nativeH) avoids re-init

Server:
- HTTP Range support (206 Partial Content) for video seeking
- Proper end clamping and invalid range rejection (416)

Sync:
- Remove redundant broadcastSceneDebounced() from broadcastTransform()
- Remove duplicate broadcastElements() from drag-end handler

VideoControls:
- Event-driven (timeupdate/play/pause/seeked) instead of rAF polling
- Tracks actual HTMLVideoElement reference, rebinds on init/teardown
- Seek uses ref-based commit on pointerUp, not conditional onChange
2026-03-10 11:56:33 +05:30
Hiren Kangad e9509ef7b0 feat(refboard): canvas polish — transform box sync, dot grid, snap tuning, perf fixes
- Fix transform box not updating after alignment/arrangement/normalize/flip operations
  (shortcuts, context menu, and selection toolbar all fixed with DRY _opUpdate helper)
- Replace 100ms polling loop with event-driven viewport updates (moved + wheel-scroll)
- Add adaptive dot grid background that responds to zoom/pan
- Reduce snap guide threshold from 8px to 4px for subtler snapping
- Remove PresenceOverlay (remote selection highlighting) — too heavy for minimal benefit
- Offset multiple dropped images so they don't overlap
- Add new canvas modules: SnapGuides, clipboard, grouping, FrameSprite, DrawingSprite,
  LaserPointer, context-menu-items, SelectionToolbar, Minimap
- Extract Editor hooks into dedicated files (useBoardLoader, useCanvasSetup,
  useShortcutHandler, useLayerPanel, useSaveManager, useFollowMode)
- Sync improvements: real-time transform broadcast, board rooms, viewport sync
2026-03-10 03:58:53 +05:30
Hiren Kangad 86ae4dacd8 Add groupItems() and ungroupItems() with spring animations
Children converge ~25px toward combined center on group (gentle spring),
then reparent into a Container. Ungroup reparents back to viewport and
spreads children ~25px outward with matching animation.
2026-03-09 23:32:35 +05:30
Hiren Kangad 476020c0b7 Add SceneManager core with diff-based scene loading and spring animations
Central object model replacing Fabric.js canvas management. Implements
diff-based loadScene (reconcile existing/new/removed items), z-ordering,
spring-animated add/remove, and TextureManager-backed image loading.
2026-03-09 23:09:21 +05:30