Files
refboard-ayon/frontend/src/canvas/sprites/StickySprite.ts
T
Hiren Kangad a20cab3fcd refactor: extract TextCore shared text engine + sticky width-only resize
TextCore.ts: shared text rendering with dirty-check caching, zoom-bucket
resolution, and optional word-wrap. TextSprite and StickySprite now
compose TextCore instead of duplicating text logic.

Sticky resize now bakes width only (fontSize stays stable), so dragging
a sticky wider/narrower reflows text with auto-adjusted height — like
a resizable text box.
2026-03-12 23:53:06 +05:30

185 lines
5.7 KiB
TypeScript

/**
* StickySprite — renders a sticky note card.
*
* Composes TextCore for dirty-checked text rendering with word-wrap.
* Adds a rounded-rect background that auto-sizes to fit text.
*
* Structure:
* Container (this)
* └─ _bg: Graphics (rounded rect background)
* └─ TextCore.pixiText (word-wrapped content)
*
* Dimensions:
* - width is fixed (from data.w)
* - height auto-grows to fit wrapped text + padding
* - parent SceneItem.data.h is updated after layout
*
* Performance:
* - updateFromData() skips work when inputs haven't changed
* - _drawBg() is cached and only redraws when dimensions/color change
* - showText() never triggers layout or redraw
*/
import { Container, Graphics } from 'pixi.js';
import type { StickyObject } from '../scene-format';
import { TextCore } from './TextCore';
const DEFAULT_PADDING = 16;
const DEFAULT_CORNER_RADIUS = 8;
const DEFAULT_LINE_HEIGHT = 1.4;
const MIN_HEIGHT = 60;
export class StickySprite extends Container {
private _bg: Graphics;
private _core: TextCore;
// Cached layout state
private _cardW = 200;
private _cardH = MIN_HEIGHT;
private _padding = DEFAULT_PADDING;
private _cornerRadius = DEFAULT_CORNER_RADIUS;
private _bgColor = '#ffd43b';
// Dirty-check cache for bg-only props (text props are in TextCore)
private _lastFill = '#ffd43b';
private _lastW = 200;
private _lastPadding = DEFAULT_PADDING;
private _lastCornerRadius = DEFAULT_CORNER_RADIUS;
// Background redraw cache: skip Graphics.clear()+redraw when shape is unchanged
private _bgCacheKey = '';
/** After layout, the computed card height. Parent should sync to data.h. */
get computedHeight(): number {
return this._cardH;
}
/** Show/hide the text child (used by TextEditor during editing). */
showText(visible: boolean): void {
this._core.setVisible(visible);
}
/**
* Update text rasterization resolution for zoom-bucket crisp rendering.
* Only re-rasterizes when the bucket actually changes.
*/
setZoomBucket(bucket: number): void {
this._core.setZoomBucket(bucket);
}
constructor(data: StickyObject) {
super();
this._padding = data.padding ?? DEFAULT_PADDING;
this._cornerRadius = data.cornerRadius ?? DEFAULT_CORNER_RADIUS;
this._bgColor = data.fill || '#ffd43b';
this._cardW = data.w;
// Background
this._bg = new Graphics();
this.addChild(this._bg);
// Text via shared TextCore (word-wrapped)
const fontSize = data.fontSize || 14;
this._core = new TextCore({
text: data.text || '',
fontSize,
fontFamily: data.fontFamily || 'Inter, system-ui, sans-serif',
fill: data.textColor || '#1a1a1a',
wordWrapWidth: Math.max(data.w - this._padding * 2, 1),
lineHeightMultiplier: DEFAULT_LINE_HEIGHT,
});
this._core.pixiText.position.set(this._padding, this._padding);
this.addChild(this._core.pixiText);
// Snapshot initial state for bg-only dirty checks
this._lastFill = this._bgColor;
this._lastW = data.w;
this._lastPadding = this._padding;
this._lastCornerRadius = this._cornerRadius;
this._layout();
}
/**
* Update from StickyObject data. Called by SceneManager._updateItem().
* Skips text/style/layout work when nothing actually changed.
*/
updateFromData(data: StickyObject): void {
const padding = data.padding ?? DEFAULT_PADDING;
const cornerRadius = data.cornerRadius ?? DEFAULT_CORNER_RADIUS;
const bgColor = data.fill || '#ffd43b';
const w = data.w;
// Check bg/layout-only changes
const layoutChanged =
w !== this._lastW ||
padding !== this._lastPadding;
const bgChanged =
bgColor !== this._lastFill ||
cornerRadius !== this._lastCornerRadius;
// Delegate text+style dirty-checking to TextCore
const textChanged = this._core.update({
text: data.text || '',
fontSize: data.fontSize || 14,
fontFamily: data.fontFamily || 'Inter, system-ui, sans-serif',
fill: data.textColor || '#1a1a1a',
wordWrapWidth: Math.max(w - padding * 2, 1),
lineHeightMultiplier: DEFAULT_LINE_HEIGHT,
});
// Nothing changed — skip all work
if (!textChanged && !layoutChanged && !bgChanged) return;
// Update cached state
this._padding = padding;
this._cornerRadius = cornerRadius;
this._bgColor = bgColor;
this._cardW = w;
this._lastFill = bgColor;
this._lastW = w;
this._lastPadding = padding;
this._lastCornerRadius = cornerRadius;
if (layoutChanged) {
this._core.pixiText.position.set(padding, padding);
}
// Relayout if text, style, or dimensions changed (need remeasure)
if (textChanged || layoutChanged) {
this._layout();
} else if (bgChanged) {
// Only bg color/radius changed — redraw background without remeasuring text
this._drawBg();
}
}
/**
* Recompute layout: measure text height, resize card, redraw background.
*/
private _layout(): void {
const textBounds = this._core.pixiText.getLocalBounds();
const textH = textBounds.height;
this._cardH = Math.max(textH + this._padding * 2, MIN_HEIGHT);
this._drawBg();
}
/**
* Redraw the rounded-rect background. Skips if shape is unchanged
* (same dimensions, color, radius).
*/
private _drawBg(): void {
const cacheKey = `${this._cardW}|${this._cardH}|${this._bgColor}|${this._cornerRadius}`;
if (cacheKey === this._bgCacheKey) return;
this._bgCacheKey = cacheKey;
this._bg.clear();
const color = parseInt(this._bgColor.replace('#', ''), 16) || 0xffd43b;
this._bg.roundRect(0, 0, this._cardW, this._cardH, this._cornerRadius);
this._bg.fill({ color, alpha: 1 });
this._bg.stroke({ color: 0x000000, alpha: 0.1, width: 1 });
}
}