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refboard-ayon/docs/plans/2026-03-10-annotations-voting-plan.md
T
Hiren Kangad d10010c4d2 docs: add annotations & voting implementation plan
14-task phased plan covering backend (DB schema, REST endpoints, socket events),
frontend state management, FeedbackPanel, canvas PinOverlay, voting, and polish.
2026-03-10 17:28:05 +05:30

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# Annotations & Voting Implementation Plan
> **For Claude:** REQUIRED SUB-SKILL: Use superpowers:executing-plans to implement this plan task-by-task.
**Goal:** Add thread-centric comments (object-level and region-pinned) and per-object upvoting to refboard, with real-time sync and a Review Mode overlay.
**Architecture:** Backend uses SQLite tables (comment_threads, comments, object_votes) with REST endpoints and socket event relay. Frontend loads all threads/votes on board open, updates via socket events (server-authoritative, sender included), renders pin markers in a PixiJS overlay container, and shows a collapsible Feedback Panel alongside the existing LayerPanel.
**Tech Stack:** Node.js/Express backend, better-sqlite3, Socket.IO, React + PixiJS frontend, TypeScript
**Design Doc:** `docs/plans/2026-03-10-annotations-voting-design.md`
---
## Phase 1: Comments Backend
### Task 1: Database Schema — comment_threads + comments tables
**Files:**
- Modify: `backend/db.js`
**Step 1: Add tables after existing schema**
Add this block after the existing `CREATE TABLE` statements (after the media_jobs table, around line 116):
```javascript
// ── Comment Threads & Comments ──
db.exec(`
CREATE TABLE IF NOT EXISTS comment_threads (
id TEXT PRIMARY KEY,
board_id TEXT NOT NULL REFERENCES boards(id) ON DELETE CASCADE,
object_id TEXT NOT NULL,
anchor_type TEXT NOT NULL DEFAULT 'object',
pin_x REAL,
pin_y REAL,
status TEXT NOT NULL DEFAULT 'open',
resolved_by TEXT REFERENCES users(id),
resolved_at TEXT,
comment_count INTEGER NOT NULL DEFAULT 1,
last_commented_at TEXT,
last_commented_by TEXT,
created_by TEXT NOT NULL REFERENCES users(id),
created_at TEXT NOT NULL DEFAULT (datetime('now')),
updated_at TEXT NOT NULL DEFAULT (datetime('now'))
);
CREATE INDEX IF NOT EXISTS idx_threads_board ON comment_threads(board_id);
CREATE INDEX IF NOT EXISTS idx_threads_object ON comment_threads(board_id, object_id);
CREATE TABLE IF NOT EXISTS comments (
id TEXT PRIMARY KEY,
thread_id TEXT NOT NULL REFERENCES comment_threads(id) ON DELETE CASCADE,
user_id TEXT NOT NULL REFERENCES users(id),
author_name TEXT NOT NULL,
author_color TEXT,
content TEXT NOT NULL,
edited_at TEXT,
created_at TEXT NOT NULL DEFAULT (datetime('now'))
);
CREATE INDEX IF NOT EXISTS idx_comments_thread ON comments(thread_id);
`);
```
**Step 2: Add prepared statement helpers**
Add these functions before the `module.exports` block:
```javascript
// ── Thread queries ──
function getThreadsByBoard(boardId) {
return db.prepare(`
SELECT t.*, u.display_name AS author_name
FROM comment_threads t
LEFT JOIN users u ON u.id = t.created_by
WHERE t.board_id = ?
ORDER BY t.created_at ASC
`).all(boardId);
}
function getThread(threadId) {
return db.prepare('SELECT * FROM comment_threads WHERE id = ?').get(threadId);
}
function createThread({ id, boardId, objectId, anchorType, pinX, pinY, createdBy }) {
db.prepare(`
INSERT INTO comment_threads (id, board_id, object_id, anchor_type, pin_x, pin_y, created_by, last_commented_at, last_commented_by)
VALUES (?, ?, ?, ?, ?, ?, ?, datetime('now'), ?)
`).run(id, boardId, objectId, anchorType, pinX ?? null, pinY ?? null, createdBy, createdBy);
return getThread(id);
}
function updateThreadStatus(threadId, status, resolvedBy) {
if (status === 'resolved') {
db.prepare(`
UPDATE comment_threads SET status = ?, resolved_by = ?, resolved_at = datetime('now'), updated_at = datetime('now')
WHERE id = ?
`).run(status, resolvedBy, threadId);
} else {
db.prepare(`
UPDATE comment_threads SET status = ?, resolved_by = NULL, resolved_at = NULL, updated_at = datetime('now')
WHERE id = ?
`).run(status, threadId);
}
return getThread(threadId);
}
function deleteThread(threadId) {
db.prepare('DELETE FROM comment_threads WHERE id = ?').run(threadId);
}
function incrementThreadCommentCount(threadId, userId) {
db.prepare(`
UPDATE comment_threads
SET comment_count = comment_count + 1,
last_commented_at = datetime('now'),
last_commented_by = ?,
updated_at = datetime('now')
WHERE id = ?
`).run(userId, threadId);
}
function decrementThreadCommentCount(threadId) {
db.prepare(`
UPDATE comment_threads
SET comment_count = MAX(0, comment_count - 1),
updated_at = datetime('now')
WHERE id = ?
`).run(threadId);
}
// ── Comment queries ──
function getCommentsByThread(threadId) {
return db.prepare('SELECT * FROM comments WHERE thread_id = ? ORDER BY created_at ASC').all(threadId);
}
function getCommentsByBoard(boardId) {
return db.prepare(`
SELECT c.* FROM comments c
JOIN comment_threads t ON t.id = c.thread_id
WHERE t.board_id = ?
ORDER BY c.created_at ASC
`).all(boardId);
}
function getComment(commentId) {
return db.prepare('SELECT * FROM comments WHERE id = ?').get(commentId);
}
function createComment({ id, threadId, userId, authorName, authorColor, content }) {
db.prepare(`
INSERT INTO comments (id, thread_id, user_id, author_name, author_color, content)
VALUES (?, ?, ?, ?, ?, ?)
`).run(id, threadId, userId, authorName, authorColor ?? null, content);
return getComment(id);
}
function updateComment(commentId, content) {
db.prepare(`
UPDATE comments SET content = ?, edited_at = datetime('now') WHERE id = ?
`).run(content, commentId);
return getComment(commentId);
}
function deleteComment(commentId) {
db.prepare('DELETE FROM comments WHERE id = ?').run(commentId);
}
```
**Step 3: Export the new functions**
Add to the `module.exports` block:
```javascript
// Threads
getThreadsByBoard, getThread, createThread, updateThreadStatus, deleteThread,
incrementThreadCommentCount, decrementThreadCommentCount,
// Comments
getCommentsByThread, getCommentsByBoard, getComment, createComment, updateComment, deleteComment,
```
**Step 4: Verify the server starts**
Run: `cd backend && node -e "require('./db'); console.log('DB OK')"`
Expected: `DB OK` (tables created, no errors)
**Step 5: Commit**
```bash
git add backend/db.js
git commit -m "feat(annotations): add comment_threads and comments tables + queries"
```
---
### Task 2: Threads & Comments REST Endpoints
**Files:**
- Create: `backend/routes/threads.js`
- Modify: `backend/server.js` (mount route)
**Step 1: Create the threads route file**
Create `backend/routes/threads.js`:
```javascript
const { Router } = require('express');
const { v4: uuidv4 } = require('uuid');
const { authMiddleware } = require('../auth');
const {
getBoard,
getCollection,
getCollectionMember,
getThreadsByBoard,
getThread,
createThread,
updateThreadStatus,
deleteThread,
getCommentsByBoard,
getComment,
createComment,
updateComment,
deleteComment,
incrementThreadCommentCount,
decrementThreadCommentCount,
} = require('../db');
const router = Router();
router.use(authMiddleware);
function hasCollectionRole(member, minRole) {
if (!member) return false;
const hierarchy = { owner: 3, editor: 2, viewer: 1 };
return (hierarchy[member.role] || 0) >= (hierarchy[minRole] || 0);
}
function resolveBoard(req, res, minRole = 'viewer') {
const board = getBoard(req.params.boardId);
if (!board) { res.status(404).json({ error: 'Board not found' }); return null; }
const collection = getCollection(board.collection_id);
if (!collection) { res.status(404).json({ error: 'Collection not found' }); return null; }
const member = getCollectionMember(board.collection_id, req.user.id);
if (minRole === 'viewer' && collection.is_public) {
return { board, collection, member: member || { role: 'viewer' } };
}
if (!hasCollectionRole(member, minRole)) {
res.status(403).json({ error: `${minRole} access required` });
return null;
}
return { board, collection, member };
}
// GET /api/boards/:boardId/threads — all threads + comments for board
router.get('/:boardId/threads', (req, res) => {
try {
const result = resolveBoard(req, res, 'viewer');
if (!result) return;
const threads = getThreadsByBoard(req.params.boardId);
const comments = getCommentsByBoard(req.params.boardId);
// Group comments by thread
const commentsByThread = {};
for (const c of comments) {
if (!commentsByThread[c.thread_id]) commentsByThread[c.thread_id] = [];
commentsByThread[c.thread_id].push(c);
}
const data = threads.map((t) => ({
...t,
comments: commentsByThread[t.id] || [],
}));
return res.json({ threads: data });
} catch (err) {
console.error('[threads] list error:', err);
return res.status(500).json({ error: 'Internal server error' });
}
});
// POST /api/boards/:boardId/threads — create thread + first comment
router.post('/:boardId/threads', (req, res) => {
try {
const result = resolveBoard(req, res, 'viewer');
if (!result) return;
const { object_id, anchor_type, pin_x, pin_y, content } = req.body;
if (!object_id || !content || !content.trim()) {
return res.status(400).json({ error: 'object_id and content are required' });
}
const threadId = uuidv4();
const commentId = uuidv4();
const userId = req.user.id;
const thread = createThread({
id: threadId,
boardId: req.params.boardId,
objectId: object_id,
anchorType: anchor_type || 'object',
pinX: pin_x,
pinY: pin_y,
createdBy: userId,
});
const comment = createComment({
id: commentId,
threadId,
userId,
authorName: req.user.display_name || req.user.username,
authorColor: null,
content: content.trim(),
});
// Broadcast via socket
const io = req.app.get('io');
if (io) {
io.to(`board:${req.params.boardId}`).emit('thread:add', {
boardId: req.params.boardId,
thread,
comment,
});
}
return res.status(201).json({ thread, comment });
} catch (err) {
console.error('[threads] create error:', err);
return res.status(500).json({ error: 'Internal server error' });
}
});
// PATCH /api/boards/:boardId/threads/:threadId — update thread status
router.patch('/:boardId/threads/:threadId', (req, res) => {
try {
const result = resolveBoard(req, res, 'editor');
if (!result) return;
const { status } = req.body;
if (!['open', 'resolved', 'archived'].includes(status)) {
return res.status(400).json({ error: 'Invalid status' });
}
const thread = getThread(req.params.threadId);
if (!thread || thread.board_id !== req.params.boardId) {
return res.status(404).json({ error: 'Thread not found' });
}
const updated = updateThreadStatus(req.params.threadId, status, req.user.id);
const io = req.app.get('io');
if (io) {
io.to(`board:${req.params.boardId}`).emit('thread:status', {
boardId: req.params.boardId,
threadId: req.params.threadId,
status: updated.status,
resolvedBy: updated.resolved_by,
resolvedAt: updated.resolved_at,
});
}
return res.json({ thread: updated });
} catch (err) {
console.error('[threads] status error:', err);
return res.status(500).json({ error: 'Internal server error' });
}
});
// DELETE /api/boards/:boardId/threads/:threadId — delete thread + all comments
router.delete('/:boardId/threads/:threadId', (req, res) => {
try {
const result = resolveBoard(req, res, 'owner');
if (!result) return;
const thread = getThread(req.params.threadId);
if (!thread || thread.board_id !== req.params.boardId) {
return res.status(404).json({ error: 'Thread not found' });
}
deleteThread(req.params.threadId);
const io = req.app.get('io');
if (io) {
io.to(`board:${req.params.boardId}`).emit('thread:delete', {
boardId: req.params.boardId,
threadId: req.params.threadId,
});
}
return res.json({ message: 'Thread deleted' });
} catch (err) {
console.error('[threads] delete error:', err);
return res.status(500).json({ error: 'Internal server error' });
}
});
// POST /api/boards/:boardId/threads/:threadId/comments — add reply
router.post('/:boardId/threads/:threadId/comments', (req, res) => {
try {
const result = resolveBoard(req, res, 'viewer');
if (!result) return;
const { content } = req.body;
if (!content || !content.trim()) {
return res.status(400).json({ error: 'content is required' });
}
const thread = getThread(req.params.threadId);
if (!thread || thread.board_id !== req.params.boardId) {
return res.status(404).json({ error: 'Thread not found' });
}
const commentId = uuidv4();
const userId = req.user.id;
const comment = createComment({
id: commentId,
threadId: req.params.threadId,
userId,
authorName: req.user.display_name || req.user.username,
authorColor: null,
content: content.trim(),
});
incrementThreadCommentCount(req.params.threadId, userId);
const io = req.app.get('io');
if (io) {
io.to(`board:${req.params.boardId}`).emit('comment:add', {
boardId: req.params.boardId,
threadId: req.params.threadId,
comment,
});
}
return res.status(201).json({ comment });
} catch (err) {
console.error('[threads] add comment error:', err);
return res.status(500).json({ error: 'Internal server error' });
}
});
// PUT /api/boards/:boardId/threads/:threadId/comments/:commentId — edit own comment
router.put('/:boardId/threads/:threadId/comments/:commentId', (req, res) => {
try {
const result = resolveBoard(req, res, 'viewer');
if (!result) return;
const { content } = req.body;
if (!content || !content.trim()) {
return res.status(400).json({ error: 'content is required' });
}
const comment = getComment(req.params.commentId);
if (!comment || comment.thread_id !== req.params.threadId) {
return res.status(404).json({ error: 'Comment not found' });
}
if (comment.user_id !== req.user.id) {
return res.status(403).json({ error: 'Can only edit own comments' });
}
const updated = updateComment(req.params.commentId, content.trim());
const io = req.app.get('io');
if (io) {
io.to(`board:${req.params.boardId}`).emit('comment:update', {
boardId: req.params.boardId,
threadId: req.params.threadId,
commentId: req.params.commentId,
content: updated.content,
editedAt: updated.edited_at,
});
}
return res.json({ comment: updated });
} catch (err) {
console.error('[threads] edit comment error:', err);
return res.status(500).json({ error: 'Internal server error' });
}
});
// DELETE /api/boards/:boardId/threads/:threadId/comments/:commentId — delete own comment
router.delete('/:boardId/threads/:threadId/comments/:commentId', (req, res) => {
try {
// Owner can delete any comment, others only their own
const result = resolveBoard(req, res, 'viewer');
if (!result) return;
const comment = getComment(req.params.commentId);
if (!comment || comment.thread_id !== req.params.threadId) {
return res.status(404).json({ error: 'Comment not found' });
}
const isOwner = hasCollectionRole(result.member, 'owner');
if (comment.user_id !== req.user.id && !isOwner) {
return res.status(403).json({ error: 'Can only delete own comments' });
}
deleteComment(req.params.commentId);
decrementThreadCommentCount(req.params.threadId);
const io = req.app.get('io');
if (io) {
io.to(`board:${req.params.boardId}`).emit('comment:delete', {
boardId: req.params.boardId,
threadId: req.params.threadId,
commentId: req.params.commentId,
});
}
return res.json({ message: 'Comment deleted' });
} catch (err) {
console.error('[threads] delete comment error:', err);
return res.status(500).json({ error: 'Internal server error' });
}
});
module.exports = router;
```
**Step 2: Mount the route in server.js**
In `backend/server.js`, add after the existing route imports (around line 101):
```javascript
const threadRoutes = require('./routes/threads');
```
And after the existing `app.use('/api/boards', ...)` lines (around line 109):
```javascript
app.use('/api/boards', threadRoutes);
```
**Step 3: Store io reference on app for routes to access**
In `backend/server.js`, after `const io = setupSocket(server);` (around line 153), add:
```javascript
app.set('io', io);
```
**Step 4: Verify server starts and route is accessible**
Run: `cd backend && node -e "require('./server');"` (should start without errors)
**Step 5: Commit**
```bash
git add backend/routes/threads.js backend/server.js
git commit -m "feat(annotations): add threads & comments REST endpoints with socket broadcast"
```
---
### Task 3: Votes Backend — Table + REST + Socket
**Files:**
- Modify: `backend/db.js`
- Create: `backend/routes/votes.js`
- Modify: `backend/server.js`
**Step 1: Add object_votes table to db.js**
Add after the comments table creation:
```javascript
// ── Object Votes ──
db.exec(`
CREATE TABLE IF NOT EXISTS object_votes (
board_id TEXT NOT NULL REFERENCES boards(id) ON DELETE CASCADE,
object_id TEXT NOT NULL,
user_id TEXT NOT NULL REFERENCES users(id),
created_at TEXT NOT NULL DEFAULT (datetime('now')),
PRIMARY KEY (board_id, object_id, user_id)
);
CREATE INDEX IF NOT EXISTS idx_votes_object ON object_votes(board_id, object_id);
`);
```
**Step 2: Add vote query helpers to db.js**
```javascript
// ── Vote queries ──
function getVotesByBoard(boardId) {
return db.prepare('SELECT * FROM object_votes WHERE board_id = ?').all(boardId);
}
function toggleVote(boardId, objectId, userId) {
const existing = db.prepare(
'SELECT 1 FROM object_votes WHERE board_id = ? AND object_id = ? AND user_id = ?'
).get(boardId, objectId, userId);
if (existing) {
db.prepare('DELETE FROM object_votes WHERE board_id = ? AND object_id = ? AND user_id = ?')
.run(boardId, objectId, userId);
return false; // vote removed
} else {
db.prepare('INSERT INTO object_votes (board_id, object_id, user_id) VALUES (?, ?, ?)')
.run(boardId, objectId, userId);
return true; // vote added
}
}
```
Export them:
```javascript
// Votes
getVotesByBoard, toggleVote,
```
**Step 3: Create votes route file**
Create `backend/routes/votes.js`:
```javascript
const { Router } = require('express');
const { authMiddleware } = require('../auth');
const {
getBoard,
getCollection,
getCollectionMember,
getVotesByBoard,
toggleVote,
} = require('../db');
const router = Router();
router.use(authMiddleware);
function hasCollectionRole(member, minRole) {
if (!member) return false;
const hierarchy = { owner: 3, editor: 2, viewer: 1 };
return (hierarchy[member.role] || 0) >= (hierarchy[minRole] || 0);
}
function resolveBoard(req, res, minRole = 'viewer') {
const board = getBoard(req.params.boardId);
if (!board) { res.status(404).json({ error: 'Board not found' }); return null; }
const collection = getCollection(board.collection_id);
if (!collection) { res.status(404).json({ error: 'Collection not found' }); return null; }
const member = getCollectionMember(board.collection_id, req.user.id);
if (minRole === 'viewer' && collection.is_public) {
return { board, collection, member: member || { role: 'viewer' } };
}
if (!hasCollectionRole(member, minRole)) {
res.status(403).json({ error: `${minRole} access required` });
return null;
}
return { board, collection, member };
}
// GET /api/boards/:boardId/votes — all votes for board
router.get('/:boardId/votes', (req, res) => {
try {
const result = resolveBoard(req, res, 'viewer');
if (!result) return;
const votes = getVotesByBoard(req.params.boardId);
return res.json({ votes });
} catch (err) {
console.error('[votes] list error:', err);
return res.status(500).json({ error: 'Internal server error' });
}
});
// POST /api/boards/:boardId/votes — toggle vote
router.post('/:boardId/votes', (req, res) => {
try {
const result = resolveBoard(req, res, 'viewer');
if (!result) return;
const { object_id } = req.body;
if (!object_id) {
return res.status(400).json({ error: 'object_id is required' });
}
const active = toggleVote(req.params.boardId, object_id, req.user.id);
const io = req.app.get('io');
if (io) {
io.to(`board:${req.params.boardId}`).emit('vote:toggle', {
boardId: req.params.boardId,
objectId: object_id,
userId: req.user.id,
active,
});
}
return res.json({ active });
} catch (err) {
console.error('[votes] toggle error:', err);
return res.status(500).json({ error: 'Internal server error' });
}
});
module.exports = router;
```
**Step 4: Mount in server.js**
```javascript
const voteRoutes = require('./routes/votes');
app.use('/api/boards', voteRoutes);
```
**Step 5: Commit**
```bash
git add backend/db.js backend/routes/votes.js backend/server.js
git commit -m "feat(annotations): add object_votes table, toggle endpoint, socket broadcast"
```
---
## Phase 2: Frontend State & Data Layer
### Task 4: Annotation Store — Thread & Vote State Management
**Files:**
- Create: `frontend/src/stores/annotationStore.ts`
**Step 1: Create the store**
This store holds all threads, comments, and votes for the current board. It's a plain class with methods that the socket handlers and panel components call.
```typescript
export interface Thread {
id: string;
board_id: string;
object_id: string;
anchor_type: 'object' | 'point';
pin_x: number | null;
pin_y: number | null;
status: 'open' | 'resolved' | 'archived';
resolved_by: string | null;
resolved_at: string | null;
comment_count: number;
last_commented_at: string | null;
last_commented_by: string | null;
created_by: string;
created_at: string;
updated_at: string;
comments: Comment[];
}
export interface Comment {
id: string;
thread_id: string;
user_id: string;
author_name: string;
author_color: string | null;
content: string;
edited_at: string | null;
created_at: string;
}
export interface Vote {
board_id: string;
object_id: string;
user_id: string;
}
type Listener = () => void;
export class AnnotationStore {
threads = new Map<string, Thread>();
/** objectId → Set<userId> */
votes = new Map<string, Set<string>>();
private _listeners = new Set<Listener>();
subscribe(fn: Listener): () => void {
this._listeners.add(fn);
return () => this._listeners.delete(fn);
}
private _notify() {
for (const fn of this._listeners) fn();
}
// ── Bulk load ──
loadThreads(threads: Thread[]) {
this.threads.clear();
for (const t of threads) {
this.threads.set(t.id, t);
}
this._notify();
}
loadVotes(votes: Vote[]) {
this.votes.clear();
for (const v of votes) {
if (!this.votes.has(v.object_id)) this.votes.set(v.object_id, new Set());
this.votes.get(v.object_id)!.add(v.user_id);
}
this._notify();
}
clear() {
this.threads.clear();
this.votes.clear();
this._notify();
}
// ── Socket event handlers ──
onThreadAdd(thread: Thread, comment: Comment) {
thread.comments = [comment];
this.threads.set(thread.id, thread);
this._notify();
}
onThreadStatus(threadId: string, status: string, resolvedBy: string | null, resolvedAt: string | null) {
const t = this.threads.get(threadId);
if (!t) return;
t.status = status as Thread['status'];
t.resolved_by = resolvedBy;
t.resolved_at = resolvedAt;
this._notify();
}
onThreadDelete(threadId: string) {
this.threads.delete(threadId);
this._notify();
}
onCommentAdd(threadId: string, comment: Comment) {
const t = this.threads.get(threadId);
if (!t) return;
t.comments.push(comment);
t.comment_count = t.comments.length;
t.last_commented_at = comment.created_at;
t.last_commented_by = comment.user_id;
this._notify();
}
onCommentUpdate(threadId: string, commentId: string, content: string, editedAt: string) {
const t = this.threads.get(threadId);
if (!t) return;
const c = t.comments.find((c) => c.id === commentId);
if (c) {
c.content = content;
c.edited_at = editedAt;
}
this._notify();
}
onCommentDelete(threadId: string, commentId: string) {
const t = this.threads.get(threadId);
if (!t) return;
t.comments = t.comments.filter((c) => c.id !== commentId);
t.comment_count = t.comments.length;
this._notify();
}
onVoteToggle(objectId: string, userId: string, active: boolean) {
if (!this.votes.has(objectId)) this.votes.set(objectId, new Set());
const set = this.votes.get(objectId)!;
if (active) set.add(userId); else set.delete(userId);
if (set.size === 0) this.votes.delete(objectId);
this._notify();
}
// ── Convenience getters ──
getThreadsForObject(objectId: string): Thread[] {
const result: Thread[] = [];
for (const t of this.threads.values()) {
if (t.object_id === objectId) result.push(t);
}
return result;
}
getVoteCount(objectId: string): number {
return this.votes.get(objectId)?.size ?? 0;
}
hasVoted(objectId: string, userId: string): boolean {
return this.votes.get(objectId)?.has(userId) ?? false;
}
}
```
**Step 2: Commit**
```bash
git add frontend/src/stores/annotationStore.ts
git commit -m "feat(annotations): add AnnotationStore for threads, comments, and votes"
```
---
### Task 5: Wire Annotation Store to Board Lifecycle
**Files:**
- Modify: `frontend/src/hooks/useCanvasSetup.ts`
- Modify: `frontend/src/pages/Editor.tsx`
**Step 1: Create and load the store in useCanvasSetup.ts**
At the top of useCanvasSetup.ts, import:
```typescript
import { AnnotationStore } from '../stores/annotationStore';
```
Inside the hook, create a ref for the store:
```typescript
const annotationStoreRef = useRef<AnnotationStore | null>(null);
if (!annotationStoreRef.current) annotationStoreRef.current = new AnnotationStore();
```
**Step 2: Load threads and votes on board open**
After the board data is loaded (where socket connects and `board:join` fires), add two fetch calls:
```typescript
// Load annotations
fetch(`/api/boards/${resolvedBoardId}/threads`, {
headers: { Authorization: `Bearer ${token}` },
})
.then((r) => r.json())
.then((data) => {
if (data.threads) annotationStoreRef.current?.loadThreads(data.threads);
})
.catch((err) => console.error('[annotations] load threads error:', err));
fetch(`/api/boards/${resolvedBoardId}/votes`, {
headers: { Authorization: `Bearer ${token}` },
})
.then((r) => r.json())
.then((data) => {
if (data.votes) annotationStoreRef.current?.loadVotes(data.votes);
})
.catch((err) => console.error('[annotations] load votes error:', err));
```
**Step 3: Wire socket event handlers**
After the existing socket event listeners (after `socket.on('media:job:update', ...)`), add:
```typescript
socket.on('thread:add', (data: any) => {
annotationStoreRef.current?.onThreadAdd(data.thread, data.comment);
});
socket.on('thread:status', (data: any) => {
annotationStoreRef.current?.onThreadStatus(data.threadId, data.status, data.resolvedBy, data.resolvedAt);
});
socket.on('thread:delete', (data: any) => {
annotationStoreRef.current?.onThreadDelete(data.threadId);
});
socket.on('comment:add', (data: any) => {
annotationStoreRef.current?.onCommentAdd(data.threadId, data.comment);
});
socket.on('comment:update', (data: any) => {
annotationStoreRef.current?.onCommentUpdate(data.threadId, data.commentId, data.content, data.editedAt);
});
socket.on('comment:delete', (data: any) => {
annotationStoreRef.current?.onCommentDelete(data.threadId, data.commentId);
});
socket.on('vote:toggle', (data: any) => {
annotationStoreRef.current?.onVoteToggle(data.objectId, data.userId, data.active);
});
```
**Step 4: Return annotationStore from hook and expose in Editor**
Add `annotationStore: annotationStoreRef.current` to the hook's return value. In Editor.tsx, destructure it and pass it down to the FeedbackPanel (created in Task 7).
**Step 5: Clean up socket listeners on unmount**
In the cleanup function of the useEffect, add `socket.off(...)` for each of the 7 annotation events.
**Step 6: Commit**
```bash
git add frontend/src/hooks/useCanvasSetup.ts frontend/src/pages/Editor.tsx
git commit -m "feat(annotations): wire AnnotationStore to board lifecycle + socket events"
```
---
## Phase 3: Feedback Panel
### Task 6: FeedbackPanel Component — Overview & Thread List
**Files:**
- Create: `frontend/src/components/FeedbackPanel.tsx`
**Step 1: Create the panel component**
Follow the same pattern as LayerPanel.tsx: absolute positioned, right side, 280px wide, collapsible.
```typescript
import React, { useState, useCallback, useSyncExternalStore } from 'react';
import { AnnotationStore, Thread } from '../stores/annotationStore';
interface FeedbackPanelProps {
annotationStore: AnnotationStore;
selectedObjectId: string | null;
userId: string;
boardId: string;
token: string;
canvasObjects: Map<string, { id: string; name?: string; type: string }>;
}
export default function FeedbackPanel({
annotationStore,
selectedObjectId,
userId,
boardId,
token,
canvasObjects,
}: FeedbackPanelProps) {
const [collapsed, setCollapsed] = useState(false);
const [expandedThreadId, setExpandedThreadId] = useState<string | null>(null);
const [replyText, setReplyText] = useState('');
const [filter, setFilter] = useState<'all' | 'unresolved' | 'mine'>('unresolved');
// Subscribe to store changes
const _version = useSyncExternalStore(
(cb) => annotationStore.subscribe(cb),
() => annotationStore.threads.size + annotationStore.votes.size,
);
const allThreads = Array.from(annotationStore.threads.values());
// Apply filter
let threads = allThreads;
if (filter === 'unresolved') threads = threads.filter((t) => t.status === 'open');
if (filter === 'mine') threads = threads.filter((t) => t.created_by === userId);
// If an object is selected, show only its threads
if (selectedObjectId) {
threads = threads.filter((t) => t.object_id === selectedObjectId);
}
// Sort: newest activity first
threads.sort((a, b) => (b.last_commented_at || b.created_at).localeCompare(a.last_commented_at || a.created_at));
// ── API helpers ──
const postReply = useCallback(async (threadId: string) => {
if (!replyText.trim()) return;
await fetch(`/api/boards/${boardId}/threads/${threadId}/comments`, {
method: 'POST',
headers: { 'Content-Type': 'application/json', Authorization: `Bearer ${token}` },
body: JSON.stringify({ content: replyText.trim() }),
});
setReplyText('');
}, [boardId, token, replyText]);
const resolveThread = useCallback(async (threadId: string, status: string) => {
await fetch(`/api/boards/${boardId}/threads/${threadId}`, {
method: 'PATCH',
headers: { 'Content-Type': 'application/json', Authorization: `Bearer ${token}` },
body: JSON.stringify({ status }),
});
}, [boardId, token]);
const deleteComment = useCallback(async (threadId: string, commentId: string) => {
await fetch(`/api/boards/${boardId}/threads/${threadId}/comments/${commentId}`, {
method: 'DELETE',
headers: { Authorization: `Bearer ${token}` },
});
}, [boardId, token]);
// ── Collapsed state ──
if (collapsed) {
return (
<div style={{
position: 'absolute', right: 0, top: 0, bottom: 0, width: '28px',
background: '#111', borderLeft: '1px solid #1a1a1a', zIndex: 100,
display: 'flex', alignItems: 'flex-start', justifyContent: 'center', paddingTop: '8px',
}}>
<button onClick={() => setCollapsed(false)} style={{
background: 'none', border: 'none', color: '#777', cursor: 'pointer', fontSize: '14px',
}} title="Open feedback panel">
💬
</button>
</div>
);
}
// ── Expanded thread view ──
const expandedThread = expandedThreadId ? annotationStore.threads.get(expandedThreadId) : null;
if (expandedThread) {
return (
<div style={{
position: 'absolute', right: 0, top: 0, bottom: 0, width: '280px',
background: '#111', borderLeft: '1px solid #1a1a1a', zIndex: 100,
display: 'flex', flexDirection: 'column', userSelect: 'none',
}}>
{/* Header */}
<div style={{ padding: '8px', borderBottom: '1px solid #1a1a1a', display: 'flex', alignItems: 'center', gap: '8px' }}>
<button onClick={() => setExpandedThreadId(null)} style={{
background: 'none', border: 'none', color: '#777', cursor: 'pointer',
}}> Back</button>
<span style={{ color: '#aaa', fontSize: '12px', flex: 1 }}>
{expandedThread.status === 'resolved' ? '✓ Resolved' : 'Open'}
</span>
{expandedThread.status === 'open' ? (
<button onClick={() => resolveThread(expandedThread.id, 'resolved')} style={{
background: '#1a3a1a', border: 'none', borderRadius: '4px', color: '#4a4',
padding: '2px 8px', cursor: 'pointer', fontSize: '11px',
}}>Resolve</button>
) : (
<button onClick={() => resolveThread(expandedThread.id, 'open')} style={{
background: '#1a1a3a', border: 'none', borderRadius: '4px', color: '#77a',
padding: '2px 8px', cursor: 'pointer', fontSize: '11px',
}}>Reopen</button>
)}
</div>
{/* Comments */}
<div style={{ flex: 1, overflowY: 'auto', padding: '8px' }}>
{expandedThread.comments.map((c) => (
<div key={c.id} style={{ marginBottom: '12px' }}>
<div style={{ display: 'flex', alignItems: 'center', gap: '6px', marginBottom: '4px' }}>
<span style={{ color: '#ddd', fontSize: '12px', fontWeight: 600 }}>{c.author_name}</span>
<span style={{ color: '#555', fontSize: '10px' }}>
{new Date(c.created_at).toLocaleString()}
</span>
{c.edited_at && <span style={{ color: '#555', fontSize: '10px' }}>(edited)</span>}
</div>
<div style={{ color: '#bbb', fontSize: '13px', lineHeight: '1.4' }}>{c.content}</div>
{c.user_id === userId && (
<button onClick={() => deleteComment(expandedThread.id, c.id)} style={{
background: 'none', border: 'none', color: '#644', cursor: 'pointer', fontSize: '10px', marginTop: '2px',
}}>Delete</button>
)}
</div>
))}
</div>
{/* Reply input */}
<div style={{ padding: '8px', borderTop: '1px solid #1a1a1a' }}>
<textarea
value={replyText}
onChange={(e) => setReplyText(e.target.value)}
placeholder="Reply..."
rows={2}
style={{
width: '100%', background: '#1a1a1a', border: '1px solid #333', borderRadius: '4px',
color: '#ddd', padding: '6px', fontSize: '12px', resize: 'none',
}}
onKeyDown={(e) => {
if (e.key === 'Enter' && (e.metaKey || e.ctrlKey)) {
postReply(expandedThread.id);
}
}}
/>
<button onClick={() => postReply(expandedThread.id)} style={{
marginTop: '4px', background: '#2a3a50', border: 'none', borderRadius: '4px',
color: '#4a9eff', padding: '4px 12px', cursor: 'pointer', fontSize: '12px',
}}>Reply</button>
</div>
</div>
);
}
// ── Thread list view ──
return (
<div style={{
position: 'absolute', right: 0, top: 0, bottom: 0, width: '280px',
background: '#111', borderLeft: '1px solid #1a1a1a', zIndex: 100,
display: 'flex', flexDirection: 'column', userSelect: 'none',
}}>
{/* Header */}
<div style={{ padding: '8px', borderBottom: '1px solid #1a1a1a', display: 'flex', alignItems: 'center', justifyContent: 'space-between' }}>
<span style={{ color: '#ddd', fontSize: '13px', fontWeight: 600 }}>Feedback</span>
<button onClick={() => setCollapsed(true)} style={{
background: 'none', border: 'none', color: '#555', cursor: 'pointer', fontSize: '14px',
}}></button>
</div>
{/* Filter bar */}
<div style={{ padding: '6px 8px', borderBottom: '1px solid #1a1a1a', display: 'flex', gap: '4px' }}>
{(['unresolved', 'all', 'mine'] as const).map((f) => (
<button key={f} onClick={() => setFilter(f)} style={{
background: filter === f ? '#2a3a50' : 'transparent',
border: 'none', borderRadius: '4px', color: filter === f ? '#4a9eff' : '#555',
padding: '2px 8px', cursor: 'pointer', fontSize: '11px', textTransform: 'capitalize',
}}>{f}</button>
))}
</div>
{/* Thread list */}
<div style={{ flex: 1, overflowY: 'auto' }}>
{threads.length === 0 && (
<div style={{ padding: '16px', color: '#444', fontSize: '12px', textAlign: 'center' }}>
No threads yet
</div>
)}
{threads.map((t) => {
const obj = canvasObjects.get(t.object_id);
const firstComment = t.comments[0];
return (
<div
key={t.id}
onClick={() => setExpandedThreadId(t.id)}
style={{
padding: '8px', borderBottom: '1px solid #1a1a1a', cursor: 'pointer',
}}
onMouseEnter={(e) => { (e.currentTarget as HTMLDivElement).style.background = '#1a1a1a'; }}
onMouseLeave={(e) => { (e.currentTarget as HTMLDivElement).style.background = 'transparent'; }}
>
<div style={{ display: 'flex', alignItems: 'center', gap: '6px', marginBottom: '4px' }}>
<span style={{
width: '8px', height: '8px', borderRadius: '50%',
background: t.status === 'open' ? '#e44' : '#666', flexShrink: 0,
}} />
<span style={{ color: '#aaa', fontSize: '11px', flex: 1, overflow: 'hidden', textOverflow: 'ellipsis', whiteSpace: 'nowrap' }}>
{obj?.name || obj?.type || t.object_id.slice(0, 8)}
</span>
<span style={{ color: '#555', fontSize: '10px' }}>{t.comment_count}</span>
</div>
{firstComment && (
<div style={{ color: '#777', fontSize: '12px', overflow: 'hidden', textOverflow: 'ellipsis', whiteSpace: 'nowrap' }}>
{firstComment.author_name}: {firstComment.content}
</div>
)}
</div>
);
})}
</div>
</div>
);
}
```
**Step 2: Commit**
```bash
git add frontend/src/components/FeedbackPanel.tsx
git commit -m "feat(annotations): add FeedbackPanel component with thread list, expanded view, replies"
```
---
### Task 7: Integrate FeedbackPanel into Editor
**Files:**
- Modify: `frontend/src/pages/Editor.tsx`
- Modify: `frontend/src/components/Toolbar.tsx`
**Step 1: Add Review Mode toggle state to Editor**
In Editor.tsx, add:
```typescript
const [reviewMode, setReviewMode] = useState(false);
const [feedbackPanelOpen, setFeedbackPanelOpen] = useState(false);
```
**Step 2: Pass reviewMode toggle to Toolbar**
Add a new prop to Toolbar for the review mode toggle. In Toolbar.tsx, add a new ActionBtn in the right action group:
```typescript
<ActionBtn
onClick={() => onToggleReview()}
title="Review Mode (R)"
active={reviewMode}
>
{/* Comment bubble SVG icon */}
<svg width="16" height="16" viewBox="0 0 16 16" fill="currentColor">
<path d="M2 2a1 1 0 0 0-1 1v8a1 1 0 0 0 1 1h2v3l3-3h7a1 1 0 0 0 1-1V3a1 1 0 0 0-1-1H2z"/>
</svg>
</ActionBtn>
```
Add `onToggleReview: () => void` and `reviewMode: boolean` to Toolbar props interface.
**Step 3: Render FeedbackPanel in Editor**
When `reviewMode || feedbackPanelOpen` is true, render FeedbackPanel next to the canvas:
```typescript
{(reviewMode || feedbackPanelOpen) && annotationStore && (
<FeedbackPanel
annotationStore={annotationStore}
selectedObjectId={selectedIds.length === 1 ? selectedIds[0] : null}
userId={user.id}
boardId={boardId}
token={token}
canvasObjects={canvasObjectMap}
/>
)}
```
Where `canvasObjectMap` is derived from the scene items.
**Step 4: Wire keyboard shortcut**
In the existing keydown handler, add `R` key to toggle review mode (when not in text input).
**Step 5: Commit**
```bash
git add frontend/src/pages/Editor.tsx frontend/src/components/Toolbar.tsx
git commit -m "feat(annotations): integrate FeedbackPanel + Review Mode toggle in Editor/Toolbar"
```
---
## Phase 4: Canvas Pin Overlay
### Task 8: Pin Overlay Container + Pin Rendering
**Files:**
- Create: `frontend/src/canvas/PinOverlay.ts`
- Modify: `frontend/src/hooks/useCanvasSetup.ts`
**Step 1: Create PinOverlay class**
This is a PixiJS Container that renders pin markers for threads. Pins are scale-independent circles positioned in world space, derived from object bounds.
```typescript
import { Container, Graphics, Text, TextStyle } from 'pixi.js';
import type { Viewport } from 'pixi-viewport';
import type { AnnotationStore, Thread } from '../stores/annotationStore';
import type { SceneManager } from './SceneManager';
const PIN_RADIUS = 10;
const PIN_COLOR_OPEN = 0xee4444;
const PIN_COLOR_RESOLVED = 0x666666;
export class PinOverlay extends Container {
private _pins = new Map<string, Graphics>();
private _viewport: Viewport;
private _scene: SceneManager;
private _store: AnnotationStore;
constructor(viewport: Viewport, scene: SceneManager, store: AnnotationStore) {
super();
this._viewport = viewport;
this._scene = scene;
this._store = store;
}
/** Call on every viewport moved/zoomed event and on store change */
refresh(showResolved = false) {
const scale = 1 / this._viewport.scale.x; // scale-independent size
// Remove old pins
for (const [id, gfx] of this._pins) {
gfx.destroy();
}
this._pins.clear();
this.removeChildren();
for (const thread of this._store.threads.values()) {
if (thread.status === 'resolved' && !showResolved) continue;
const item = this._scene.items.get(thread.object_id);
if (!item) continue; // orphaned — skip on canvas
const bounds = item.sprite.getBounds();
let wx: number, wy: number;
if (thread.anchor_type === 'point' && thread.pin_x != null && thread.pin_y != null) {
wx = bounds.x + thread.pin_x * bounds.width;
wy = bounds.y + thread.pin_y * bounds.height;
} else {
// Object-level: top-right corner
wx = bounds.x + bounds.width;
wy = bounds.y;
}
const gfx = new Graphics();
const r = PIN_RADIUS * scale;
const color = thread.status === 'open' ? PIN_COLOR_OPEN : PIN_COLOR_RESOLVED;
gfx.circle(0, 0, r);
gfx.fill({ color, alpha: 0.9 });
gfx.stroke({ color: 0xffffff, width: 1.5 * scale, alpha: 0.8 });
gfx.position.set(wx, wy);
// Count label
if (thread.comment_count > 1) {
const label = new Text({
text: String(thread.comment_count),
style: new TextStyle({
fontSize: 9 * scale,
fill: '#ffffff',
fontWeight: 'bold',
}),
});
label.anchor.set(0.5);
gfx.addChild(label);
}
gfx.eventMode = 'static';
gfx.cursor = 'pointer';
// Store threadId for click handling
(gfx as any)._threadId = thread.id;
this._pins.set(thread.id, gfx);
this.addChild(gfx);
}
}
getThreadIdAtPoint(worldX: number, worldY: number): string | null {
for (const [threadId, gfx] of this._pins) {
const dx = gfx.position.x - worldX;
const dy = gfx.position.y - worldY;
const hitRadius = PIN_RADIUS / this._viewport.scale.x;
if (dx * dx + dy * dy <= hitRadius * hitRadius) {
return threadId;
}
}
return null;
}
destroy() {
for (const gfx of this._pins.values()) gfx.destroy();
this._pins.clear();
super.destroy();
}
}
```
**Step 2: Add PinOverlay to viewport in useCanvasSetup**
After viewport and scene are created, and when reviewMode is true:
```typescript
// Create pin overlay
const pinOverlay = new PinOverlay(viewport, scene, annotationStoreRef.current!);
viewport.addChild(pinOverlay);
// Refresh on viewport move
viewport.on('moved', () => { if (reviewMode) pinOverlay.refresh(); });
// Refresh on store change
annotationStoreRef.current!.subscribe(() => { if (reviewMode) pinOverlay.refresh(); });
```
**Step 3: Commit**
```bash
git add frontend/src/canvas/PinOverlay.ts frontend/src/hooks/useCanvasSetup.ts
git commit -m "feat(annotations): add PinOverlay with scale-independent pin markers"
```
---
### Task 9: Pin Placement Subtool
**Files:**
- Modify: `frontend/src/canvas/PinOverlay.ts`
- Modify: `frontend/src/hooks/useCanvasSetup.ts`
- Modify: `frontend/src/pages/Editor.tsx`
**Step 1: Add "Place Comment" mode**
When Review Mode is active and the user clicks the "Place comment" button in the toolbar, the cursor changes to crosshair. On click:
1. Hit-test scene objects at click point
2. If hit: calculate relative pin_x/pin_y within object bounds
3. Open a small inline text input at click position (or open panel with pre-filled object_id + pin coords)
4. On submit: POST to `/api/boards/:boardId/threads` with `{ object_id, anchor_type: 'point', pin_x, pin_y, content }`
**Step 2: Add placeComment callback to Editor state**
```typescript
const [placingComment, setPlacingComment] = useState(false);
```
When `placingComment` is true, canvas click handler does hit-test → opens a floating comment input positioned near the click.
**Step 3: Floating comment input component**
Create a small absolute-positioned textarea that appears at the click location (screen coords). On Enter/submit, calls the create thread API and resets state.
**Step 4: Commit**
```bash
git add frontend/src/canvas/PinOverlay.ts frontend/src/hooks/useCanvasSetup.ts frontend/src/pages/Editor.tsx
git commit -m "feat(annotations): add pin placement subtool with floating comment input"
```
---
### Task 10: Vote Badge on Canvas
**Files:**
- Modify: `frontend/src/canvas/PinOverlay.ts`
**Step 1: Add vote badges to PinOverlay.refresh()**
After rendering thread pins, also render vote badges for objects that have votes:
```typescript
for (const [objectId, voters] of this._store.votes) {
if (voters.size === 0) continue;
const item = this._scene.items.get(objectId);
if (!item) continue;
const bounds = item.sprite.getBounds();
const wx = bounds.x + bounds.width;
const wy = bounds.y + bounds.height;
const gfx = new Graphics();
const scale = 1 / this._viewport.scale.x;
// Pill shape
gfx.roundRect(-12 * scale, -8 * scale, 24 * scale, 16 * scale, 4 * scale);
gfx.fill({ color: 0x2a3a50, alpha: 0.9 });
gfx.position.set(wx - 16 * scale, wy - 4 * scale);
const label = new Text({
text: `▲ ${voters.size}`,
style: new TextStyle({ fontSize: 9 * scale, fill: '#4a9eff', fontWeight: 'bold' }),
});
label.anchor.set(0.5);
gfx.addChild(label);
this.addChild(gfx);
}
```
**Step 2: Commit**
```bash
git add frontend/src/canvas/PinOverlay.ts
git commit -m "feat(annotations): add vote count badges to canvas overlay"
```
---
### Task 11: Vote Button in FeedbackPanel
**Files:**
- Modify: `frontend/src/components/FeedbackPanel.tsx`
**Step 1: Add vote toggle button**
In the thread list view, add a vote button per object group. In the expanded thread view, add a vote button at the top.
```typescript
const toggleVote = useCallback(async (objectId: string) => {
await fetch(`/api/boards/${boardId}/votes`, {
method: 'POST',
headers: { 'Content-Type': 'application/json', Authorization: `Bearer ${token}` },
body: JSON.stringify({ object_id: objectId }),
});
}, [boardId, token]);
```
Render next to each object name:
```typescript
<button onClick={(e) => { e.stopPropagation(); toggleVote(t.object_id); }} style={{
background: 'none', border: 'none', cursor: 'pointer',
color: annotationStore.hasVoted(t.object_id, userId) ? '#4a9eff' : '#444',
fontSize: '12px',
}}>
{annotationStore.getVoteCount(t.object_id)}
</button>
```
**Step 2: Commit**
```bash
git add frontend/src/components/FeedbackPanel.tsx
git commit -m "feat(annotations): add vote toggle button in FeedbackPanel"
```
---
## Phase 5: Polish
### Task 12: Jump-to-Object from Thread
**Files:**
- Modify: `frontend/src/components/FeedbackPanel.tsx`
**Step 1: Add jumpToObject callback prop**
Add to FeedbackPanelProps:
```typescript
onJumpToObject: (objectId: string) => void;
```
In the expanded thread view, add a "Jump to" button:
```typescript
<button onClick={() => onJumpToObject(expandedThread.object_id)} style={{...}}>
Jump to object
</button>
```
**Step 2: Implement in Editor.tsx**
The callback should call `viewport.snap()` or `viewport.animate()` to center on the object:
```typescript
const jumpToObject = useCallback((objectId: string) => {
const viewport = canvasRef.current?.getViewport();
const scene = canvasRef.current?.getScene();
if (!viewport || !scene) return;
const item = scene.items.get(objectId);
if (!item) return;
const bounds = item.sprite.getBounds();
const cx = bounds.x + bounds.width / 2;
const cy = bounds.y + bounds.height / 2;
viewport.animate({ position: { x: cx, y: cy }, time: 300 });
}, []);
```
**Step 3: Commit**
```bash
git add frontend/src/components/FeedbackPanel.tsx frontend/src/pages/Editor.tsx
git commit -m "feat(annotations): add jump-to-object from thread view"
```
---
### Task 13: Orphan Detection — Deleted Object Threads
**Files:**
- Modify: `frontend/src/components/FeedbackPanel.tsx`
**Step 1: Detect orphaned threads**
Threads whose `object_id` doesn't exist in `canvasObjects` are orphans:
```typescript
const orphanedThreads = allThreads.filter((t) => !canvasObjects.has(t.object_id));
const activeThreads = threads.filter((t) => canvasObjects.has(t.object_id));
```
**Step 2: Render orphans in collapsible section**
At the bottom of the thread list:
```typescript
{orphanedThreads.length > 0 && (
<div>
<div onClick={() => setShowOrphans(!showOrphans)} style={{
padding: '8px', cursor: 'pointer', color: '#555', fontSize: '11px',
borderTop: '1px solid #1a1a1a',
}}>
{showOrphans ? '▾' : '▸'} Deleted items ({orphanedThreads.length})
</div>
{showOrphans && orphanedThreads.map((t) => (
/* same thread row rendering as above, but with dimmed style */
))}
</div>
)}
```
**Step 3: Commit**
```bash
git add frontend/src/components/FeedbackPanel.tsx
git commit -m "feat(annotations): show orphaned threads for deleted objects in panel"
```
---
### Task 14: New Thread from Panel (Object-Level Comment)
**Files:**
- Modify: `frontend/src/components/FeedbackPanel.tsx`
**Step 1: Add "New comment" button when an object is selected**
At the top of the panel (when `selectedObjectId` is set), show a text input + submit button:
```typescript
const [newCommentText, setNewCommentText] = useState('');
const createThread = useCallback(async () => {
if (!newCommentText.trim() || !selectedObjectId) return;
await fetch(`/api/boards/${boardId}/threads`, {
method: 'POST',
headers: { 'Content-Type': 'application/json', Authorization: `Bearer ${token}` },
body: JSON.stringify({
object_id: selectedObjectId,
anchor_type: 'object',
content: newCommentText.trim(),
}),
});
setNewCommentText('');
}, [boardId, token, selectedObjectId, newCommentText]);
```
Render above the thread list when an object is selected:
```typescript
{selectedObjectId && (
<div style={{ padding: '8px', borderBottom: '1px solid #1a1a1a' }}>
<textarea value={newCommentText} onChange={(e) => setNewCommentText(e.target.value)}
placeholder="Add a comment on this object..."
rows={2} style={{...}} />
<button onClick={createThread} style={{...}}>Comment</button>
</div>
)}
```
**Step 2: Commit**
```bash
git add frontend/src/components/FeedbackPanel.tsx
git commit -m "feat(annotations): add new thread creation from panel for selected object"
```
---
## Summary
| Task | Phase | What | Files |
|------|-------|------|-------|
| 1 | Backend | DB schema: comment_threads + comments | `backend/db.js` |
| 2 | Backend | REST endpoints + socket broadcast | `backend/routes/threads.js`, `backend/server.js` |
| 3 | Backend | Votes table + REST + socket | `backend/db.js`, `backend/routes/votes.js`, `backend/server.js` |
| 4 | Frontend | AnnotationStore class | `frontend/src/stores/annotationStore.ts` |
| 5 | Frontend | Wire store to board lifecycle + sockets | `frontend/src/hooks/useCanvasSetup.ts`, `frontend/src/pages/Editor.tsx` |
| 6 | Frontend | FeedbackPanel component | `frontend/src/components/FeedbackPanel.tsx` |
| 7 | Frontend | Integrate panel + Review Mode toggle | `frontend/src/pages/Editor.tsx`, `frontend/src/components/Toolbar.tsx` |
| 8 | Canvas | PinOverlay container + pin rendering | `frontend/src/canvas/PinOverlay.ts`, `frontend/src/hooks/useCanvasSetup.ts` |
| 9 | Canvas | Pin placement subtool | `frontend/src/canvas/PinOverlay.ts`, `frontend/src/hooks/useCanvasSetup.ts`, `frontend/src/pages/Editor.tsx` |
| 10 | Canvas | Vote badges on overlay | `frontend/src/canvas/PinOverlay.ts` |
| 11 | Panel | Vote button in panel | `frontend/src/components/FeedbackPanel.tsx` |
| 12 | Polish | Jump-to-object | `frontend/src/components/FeedbackPanel.tsx`, `frontend/src/pages/Editor.tsx` |
| 13 | Polish | Orphan detection | `frontend/src/components/FeedbackPanel.tsx` |
| 14 | Polish | New thread from panel | `frontend/src/components/FeedbackPanel.tsx` |