Full-featured PureRef-style collaborative canvas for game dev teams: - Layer panel with visibility, lock, drag reorder, group/ungroup (Ctrl+G/Shift+G) - Arrangement tools (grid, row, column) via right-click context menu - Copy to system clipboard (Ctrl+C writes PNG for external paste in Paint etc.) - Number shortcuts (1-5) for tool selection with visible shortcut badges - Premium dark UI across all pages (Login, Collections, Boards, Editor) - Socket.IO rooms for cursors, transforms, and presence notifications - MinIO image storage with backend proxy, drag/drop and paste upload
7.7 KiB
7.7 KiB
RefBoard Changelog
Collaborative reference image board for game dev teams (PureRef-style, web-based).
v0.4.0 — Layers, Groups & UI Overhaul (2026-03-09)
Added
- Layer panel — collapsible sidebar showing all canvas objects with visibility toggle, lock toggle, drag-to-reorder, and delete
- Grouping — Ctrl+G to group selected objects, Ctrl+Shift+G to ungroup; also available in right-click context menu
- Arrangement tools — right-click to auto-arrange selected objects in Grid, Row, or Column layout
- Number shortcuts — keys 1-5 select tools (1=Select, 2=Pan, 3=Draw, 4=Text, 5=Eraser)
- Shortcut labels on toolbar — each tool button shows its name and number key badge
- Layers toggle in toolbar — click to show/hide the layer panel
Changed
- All pages redesigned — Login, CollectionList, CollectionDetail, and Editor all share a cohesive dark theme with refined spacing, gradients, subtle shadows, and premium typography
- Background: deeper
#0d0d0dbase with subtle radial gradient accents - Cards: refined borders, hover lift animations, gradient thumbnails
- Modals: backdrop blur, deeper shadows, better spacing
- Buttons: gradient fills with glow shadows, smooth transitions
- Toolbar: taller (44px), tool buttons show name + number key, gradient active state, stacked user avatars
- Toast notifications: frosted glass effect with backdrop blur
Fixed
- Copy/paste creating empty outlines — images now properly cloned using
FabricImage.fromURLinstead of genericfromObjectwhich didn't reload image data - Copy includes
src— serialization now includes['id', 'src']so image URLs survive clipboard operations
v0.3.0 — UX Polish & Clipboard (2026-03-09)
Added
- Right-click context menu — Copy, Paste, Duplicate, Copy as Image, Layer ordering, Select All, Fit All, Delete
- Copy to system clipboard — Ctrl+Shift+C copies selected objects as PNG image (paste in Paint, Photoshop, etc.)
- Layer ordering —
]bring forward,[send backward - Zoom +/- buttons in toolbar with Ctrl+=/Ctrl+- keyboard shortcuts
- Toast notifications — user join/leave alerts, copy confirmation
- Empty canvas guide — shows instructions when canvas is blank (drop, paste, draw, text)
Fixed
- Fixed
FabricObjundefined error in paste handler - Fixed all Fabric.js TypeScript type mismatches (
toJSON,fromObject,bringObjectForward) - Zero TypeScript errors across the project
v0.2.0 — Real-time Collaboration Rewrite (2026-03-09)
Added
- Full-scene sync (Excalidraw approach) — broadcast entire
canvas.toJSON()on every change,loadFromJSONon receive - Lightweight transform events — 50ms throttled position/scale/angle during drag for smooth real-time
- Interaction deferral — remote scene updates queued during active mouse interaction to prevent conflicts
- Suppress/resume broadcasts — prevents flooding during initial load and remote scene application
- User search autocomplete in ShareDialog — searches by name/email via
/api/users/search - Copy/Paste/Duplicate — Ctrl+C/V for canvas objects, Ctrl+D for duplicate with offset
- Breadcrumb navigation — Username / Collection / Board with clickable links
- User cursors — real-time cursor position display with colored name labels
Changed
- Save debounce reduced from 5s to 2s
- Remote changes no longer reset save timer (checks
isRemoteUpdate()) - Scene sync throttle: 300ms for full scene, 50ms for transforms
Fixed
- Images now served through backend proxy (
/api/images/*) instead of internal Docker URLs - Canvas height not filling viewport
cursor:movevscursor:movedevent name mismatch- User joined/left field name mismatches (
userId/id,displayName/display_name) - "Unsaved" status stuck due to remote changes triggering save debounce
v0.1.0 — Initial Scaffold (2026-03-08)
Architecture
- Frontend: React + Vite + TypeScript + Fabric.js v6
- Backend: Express + SQLite (WAL mode) + Socket.IO
- Storage: MinIO (S3-compatible) for images
- Auth: JWT-based with login/register
- Deployment: Docker single-container (multi-stage build)
Features
- Collections with boards hierarchy
- Board editor with Fabric.js canvas
- Tools: Select, Pan, Draw (PencilBrush), Text (IText), Eraser
- Image upload via drag & drop and clipboard paste
- URL drag support (drag image URL from browser)
- Auto-save with debounce
- Canvas state persistence (JSON in SQLite)
- Collection sharing with role-based access (owner, editor, viewer)
- Undo/Redo history
- Scroll-to-zoom, middle-mouse pan, space+drag pan
- Fit All (Ctrl+0)
- Select All (Ctrl+A)
- Delete selected (Del/Backspace)
- Dark theme UI
- Compact toolbar with SVG icons
- Status bar with save indicator
- Color picker for draw/text tools
- Stroke width slider (draw mode)
- Font size slider (text mode)
- Online user avatars in toolbar
Backend Endpoints
POST /api/auth/register— create accountPOST /api/auth/login— JWT loginGET /api/collections— list user's collectionsPOST /api/collections— create collectionGET /api/boards/:id— get board with canvas statePOST /api/boards/:id/save— save canvas statePOST /api/boards/:id/images— upload image to MinIOPOST /api/boards/:id/images/from-url— upload from URLGET /api/images/*— image proxy (MinIO → browser)GET /api/users/search— user search for sharing
Socket.IO Events
board:join/board:leave— room managementscene:update— full canvas JSON broadcastobject:transform— lightweight transform during dragcursor:move/cursor:moved— real-time cursor positionsuser:joined/user:left— presence notifications
File Structure (38 files)
refboard/
├── backend/
│ ├── server.js # Express + Socket.IO setup
│ ├── db.js # SQLite with WAL mode
│ ├── auth.js # JWT auth middleware
│ ├── minio.js # MinIO client + image proxy URLs
│ ├── routes/
│ │ ├── auth.js # Login/register
│ │ ├── boards.js # Board CRUD + image upload
│ │ └── collections.js # Collection CRUD + sharing
│ └── socket/
│ ├── index.js # Socket.IO auth + setup
│ └── board-room.js # Room management + sync relay
├── frontend/
│ ├── src/
│ │ ├── canvas/
│ │ │ ├── FabricCanvas.tsx # Fabric.js canvas wrapper
│ │ │ ├── image-drop.ts # Drag/drop + paste handlers
│ │ │ ├── sync.ts # Full-scene sync engine
│ │ │ ├── history.ts # Undo/redo manager
│ │ │ └── tools.ts # Tool activation logic
│ │ ├── components/
│ │ │ ├── Toolbar.tsx # Tool bar with SVG icons
│ │ │ ├── StatusBar.tsx # Bottom status bar
│ │ │ ├── UserCursors.tsx # Remote cursor display
│ │ │ ├── ContextMenu.tsx # Right-click menu
│ │ │ ├── ShareDialog.tsx # Collection sharing
│ │ │ └── ColorPicker.tsx # Color selection
│ │ ├── pages/
│ │ │ ├── Editor.tsx # Main board editor
│ │ │ ├── Dashboard.tsx # Collections list
│ │ │ └── Login.tsx # Auth page
│ │ ├── api.ts # HTTP API client
│ │ ├── auth.ts # Auth context
│ │ └── socket.ts # Socket.IO client
│ └── vite.config.ts
├── Dockerfile
└── docker-compose.yml